It's basically a Yakuza game so it already gets a decent score for me. I think this was the best take on the brawler combat yet, it was a lot of fun to just be always bouncing around, kicking off walls, leapfrogging over enemies, etc. Plethora of minigames too, but not as many as you'd expect.

Not going to spoil the plot, but I liked it until I didn't. I felt like it fell kinda flat towards the end, and the two main antagonists (I don't mean Hamura) turned out to be really uninteresting, and it felt like an obligation to fight them rather than just let the plot continue normally which would have cornered them anyway. I enjoyed the main cast, but they were somewhat shallow too. Yagami feels very much like a stereotypical tough guy most of the time but Kaito was cool, Mafuyu was great too when they weren't throwing her into bad damsel-in-distress situations (they could have easily made her as kickass as Saeko in Like a Dragon), but she had pretty good chemistry with Yagami and I liked watching them interact. The other "party members" are alright but nothing too special.

There was also not enough detective stuff. I wanted to present evidence more than like two times through the whole game (what's the point of even having case files if you're not going to use them??), and actually have a part in solving the mystery with more deduction stuff like in Ace Attorney. Instead, most detective stuff is either chase missions (QTE fest) that got old pretty quick and weren't dependent on any kind of skill, stalking missions (those were fun, at least), and occasionally going into first person view and scanning the environment (or doing the same thing but with a drone). Again, it never really felt like I was solving a mystery aside from just watching it play out and I hope they do that better in the sequel.

Overall, I'm excited for Lost Judgment, but I'm more excited for the next true Yakuza game.

I enjoyed this game, but I still don't really understand why people always say the first trilogy are better than the prequels, especially the 3DS. At least with this game it felt like it had more diversity in the music compared to the other two games in the original trilogy, and puzzles started becoming a lot more interactive too. The plot was just okay and felt like it went too far at some points, even for Professor Layton, a series that has never really had grounded plot lines.

Very solid detective game like the other Ace Attorney games. However, just like Dual Destinies (AA5) and Spirit of Justice (AA6) it's very easy to tell it wasn't written by Shu Takumi. Still enjoyed it nonetheless.

I played this coming off of the RE2 and RE1 remakes, so I was a little disappointed that (aside from one section) there wasn't much in the way of "survival horror" here. There's an abundance of money and resources so I was never once worried about running out of anything, especially with enemies dropping those resources at a rate so high I could almost compare this game to Doom. However, the game makes up for this by being a blast to play. I was picking this game up every spare moment I had to see what comes next in both story and game, and while I can't say I was never disappointed (in the story, anyway - there were a lot of boneheaded decisions made and quite a bit of cheesy dialogue) the game still satisfied me enough that I can look past it. Capcom did not pull any punches with the presentation, because the game is beautiful, even with my brick of a graphics card producing the visuals. There were a ton of really cool set pieces and locations, and the UI was efficient yet minimal, allowing for easy immersion. Although I personally prefer OTS Resident Evil, first person wasn't bad at all and I think it was pulled off amazingly well.

EDIT: Forgot to mention there's no backtracking allowed in this game. That made me sad.

King Dedede steals all the food in Dream Land putting Kirby on a mission to stop a crazed space cult featuring Rick "hey motherfucker" the Hamster

This is before the April update, but already this game is going to be one of the highlights of my year. I'm not a fan of how much it trivializes a lot of key aspects of older games by removing any need to prepare before a hunt (like, you can access your item box at any time from a camp. Why.), as well as not even needing to track monsters or learn their habits because everything just shows up on the map now; it just feels like a glorified boss rush. Fortunately though, each fight is really fun, the wirebugs add a lot to make the movement feel really good, and it's just an absolute blast to play with friends, especially the Rampage quests (aka tower defense). If you haven't played MonHun before, this is a perfect place to start (although it's really hard to go back to the older games grumble grumble). I really can't wait for the future updates and eventual G-rank stuff.

Edit - post April update: Holy fuck I love this game

Good god I was expecting just another Wii U port, but even the base game felt like I'd never played this before. The movement feels so much better and more fluid than it ever did on the Wii U and I really could not put this down to play anything else for a long time.

That's before even talking about Bowser's Fury. Although it was short, I had an absolute blast with it, I could not say enough good about it. Just play the game, even if you bought it on the Wii U (unless you played that version to death). Somehow, it's worth the $60.

The rest of the game is fantastic of course, but I loved Nyakuza. There was a ton of charm put into it, and it was a really cool designed level overall. I really hope for their next game GFB makes more freely explorable levels, that would make me super happy. I definitely would have liked it if this was more open though.

The more I think about this game the worse it gets. The story started off pretty good for the first couple chapters, with New Class VII having to overcome the trauma that came with the events of the previous game, but then it's all downhill from there. Yeah, most of the characters come back for the finale, but it just feels forced and takes away from the new cast.

Gameplay decent, music fine, story abysmal.

Trails from Zero, Backloggd. Get it right.

It's like vanilla Persona 5, except actually good this time around

Very, extremely good

Like if Persona 5 Royal was just okay