Strange to say the least. Side-ops make me want to blow my head off and I wish there were only about 50 or so (Not the 151 we got instead). Story is ok at face value, but I think people look too far into it. They act like Kojima was attempting to tell the deepest story in the series when I really don't think that was his intention. The gameplay really is spectacular though. Every single combat situation can be taken on in hundred of different ways, and the outposts are great ways to test your skills. Overall, I think if this were more consistent in the long run, people might call it the best of the series. At least it's not Peace Walker.

I might play it again.

The story is so bad I don't even try to care about it. The gameplay is fine? I played on hard, but most of it was just annoying. The first two are better.

The best Shovel Knight has to offer. I think?

Shovel Knight's best expansion, easily.

Tried a randomizer, and it worked ok?

Got boring after a while.

Great demo for the system overall. Totally sold me on the adaptive triggers, which I expected to be a stupid and pointless gimmick. Nope! Works fantastically.

Tried so hard to like it, but I could never get used to this style of game. I need a shield. I really do.