Vincentiaro
2018
2022
Drenched in a dimly neon lit, cyberpunk atmosphere.
Nailed that tight, claustrophobic level design like the vents, the platforming - all intriguing exploration that fits like a glove from the perspective of a cat.
Decent story, loved the hilarious interactions, nuisance cat bits and inspiration nods to half-life and other sci-fi works.
Nailed that tight, claustrophobic level design like the vents, the platforming - all intriguing exploration that fits like a glove from the perspective of a cat.
Decent story, loved the hilarious interactions, nuisance cat bits and inspiration nods to half-life and other sci-fi works.
2012
Only had Ganon left to beat, lost interest and didn't play for two years. Played Elden Ring since then, returned to this and finally finished it.
Elden Ring recontextualized my BOTW experience so much - both are seminal titles which strive to fulfil the true open world promise. While I love BOTW, will say Elden Ring's dungeons and the sheer verticality had my jaw dropped way more than BOTW.
Elden Ring recontextualized my BOTW experience so much - both are seminal titles which strive to fulfil the true open world promise. While I love BOTW, will say Elden Ring's dungeons and the sheer verticality had my jaw dropped way more than BOTW.
2016
2014