138 Reviews liked by Zark
Dino Crisis
1999
Finally decided to give this game a shot, I can see why people love it, do I think it's slightly overrated, sure. I don't quite see what this game does combat wise or open world wise that hadn't already been done before it, Witcher 3 hello. I just for the life of me can't put myself through a game where weapons break in 10-20 hits, 100 hits would be pushing it so this is overkill. Above Average out of 10.
Darksiders II
2012
Resident Evil 2
2019
A survival horror revelation.
RE2 is such a well designed game. I loved how intricate everything about the police station was. Everything from the shooting to the sound design just feels so good. I spent most of my playthrough(s) genuinely terrified of what would be behind the next door.
I was caught off guard with how corny the protagonist dialogue is, especially with Leon. It's not necessarily a bad thing since I know this is a remake but it definitely added some levity to scenes that I feel could have used more gravitas.
I also feel like there could have been more puzzles or at least the existing ones could have been more difficult. Most of them aren't even puzzles really and just involve putting an item in a slot.
Small nitpicks aside, RE2 is just such an accomplishment.
RE2 is such a well designed game. I loved how intricate everything about the police station was. Everything from the shooting to the sound design just feels so good. I spent most of my playthrough(s) genuinely terrified of what would be behind the next door.
I was caught off guard with how corny the protagonist dialogue is, especially with Leon. It's not necessarily a bad thing since I know this is a remake but it definitely added some levity to scenes that I feel could have used more gravitas.
I also feel like there could have been more puzzles or at least the existing ones could have been more difficult. Most of them aren't even puzzles really and just involve putting an item in a slot.
Small nitpicks aside, RE2 is just such an accomplishment.
Resident Evil 2
2019
The Witness
2016
The Witness
2016
State of Decay 2
2018
This game honestly did everything much better compared to the last game. They added a lot more quality of life features, like running out of gas, assigning your own leader, and customization. I know this game's far from perfect, but this franchise has a special place in my heart so that's why I gave this such a high rating. I recommend it, if you're looking for a zombie game to play.
Stardew Valley
2016
Metroid Prime
2002
Metroid Prime
2002
Beyond Good & Evil
2003
Dead Island
2011
Superliminal
2019
Resident Evil 3
2020
Replayed this a few times to obtain the platinum trophy.
RE3 is one of the coolest presenting games out there. Jill and Carlos are awesome and the game plays out like Zombie Die Hard. It has so much cool imagery and all of the locations are really fun. RE3 also looks phenomenal. It's maybe still the best looking RE game for me.
Replaying this really made RE3's flaws more apparent to me. I always scoffed at the criticism of the game being short because short games are still dope. The length of a game should never equate to it's quality.
But I think in RE3's case, the length is indicative of a very tangible lack of depth. Especially when compared to RE2. The game's linearity robs the player of almost any meaningful decision-making. And that kind of decision making (should I try to go back to the save room? or push through this new area with my limited ammo?) is what makes RE games so special.
So yeah. Still really good but not as great as it could be.
RE3 is one of the coolest presenting games out there. Jill and Carlos are awesome and the game plays out like Zombie Die Hard. It has so much cool imagery and all of the locations are really fun. RE3 also looks phenomenal. It's maybe still the best looking RE game for me.
Replaying this really made RE3's flaws more apparent to me. I always scoffed at the criticism of the game being short because short games are still dope. The length of a game should never equate to it's quality.
But I think in RE3's case, the length is indicative of a very tangible lack of depth. Especially when compared to RE2. The game's linearity robs the player of almost any meaningful decision-making. And that kind of decision making (should I try to go back to the save room? or push through this new area with my limited ammo?) is what makes RE games so special.
So yeah. Still really good but not as great as it could be.