This game is really fun! (If you play with friends). The proximity voice chat and the gameplay loop is interesting enough to do a lot of runs even if there isn't a lot different between runs. Mods also make the game funnier if you grab the obvious ones.

A neat idea that isn't executed well. It's boring to be someone who isn't the cameraman and there isn't much to do aside from that. I can see this becoming better in like a year or so.

It's hard to remember that this game is the one that started it all, and it shows! The writing and world building in this game is excellent, as well as the voice acting. The art direction and graphics gives this game a really charming and unique look. However, what this game does bad is the combat and exploration, which can be attributed for it releasing in 1997, but still, I didn't find it super fun due to that. The quest system was also kinda weird? I know people like the non linearity of some games but I wish sometimes I had a bit of an idea on what to do.

A fun co-op game that's full of awful jokes, story and characters. The early game was really bad as well, and full of bulletsponge enemies, and the game really started to pick up towards the endgame. I can't even imagine doing this game singleplayer, the only way to play this game and have fun is with friends ignoring the story and dialogue.

Replaying it again in 2024, with the PC port, I could confirm that this was indeed a masterpiece. There's some flaws, of course, like some animations taking too long and the underwhelming epilogue/cut content, but the way the story is handled, how beautiful the game is even after 4 years of release with its beautiful landscapes and amazing character models/animations, the dialogue, the immersion of playing in a 1900's America, everything. Arthur Morgan is also one of the best protagonists in gaming as well, he is excellently written. Just an excellent game.

Diet Symphony of the Night. Of course, that isn't a bad thing, this is a fun and enjoyable Metroidvania, which borrows heavily HEAVILY from SOTN. The story and characters are a joke, and the graphics aren't really good in my opinion. The part this game shines is the gameplay, since it plays almost like SOTN. The shard system is interesting but I just ended up using the same shards for every encounter, which was a bit disappointing. Overall, it was enjoyable to play through, but I have no desire to do any 100% stuff like I do with other metroidvanias.

Having played 1 and 2, this game is more of the same, which is good for me. It goes deeper into the city setting than 2, which I feel like its good to see how the virus affected outside, but I still miss combing through a single place and fully getting to know it, like the mansion and the police station. The characters were kind of whatever, and I liked the Nemesis appearances (Stars...). Overall, enjoyable but 2 was a liiiittle bit better.

The game is ok, it has great artstyle, nice music and some good animations, but it's not really what I expected. I expected it to be faster, the controls takes some time to get used to, and I got bored in between worlds. It was a bit disappointing but it wasn't a bad game, just kind of boring.

In terms of gameplay, this is such an improvement to 7 in every aspect. From the combat (being able to move around in combat makes the game sooo much better), the substories, Hawaii being great to explore, the graphics. The minigames like Sujimon, Dondoko Island and the dating app, were kind of a miss for me honestly, I didn't have much fun with them. My major complaint is the story, it starts off great, but it starts getting worse and worse, until I feel like there's no good payoffs for a lot of plotlines as well as stuff like the bucket list having no relevance to the story. It's not as bad as, say, Yakuza 4, but I do think this game tries to link so many things together that it ultimately fails, kind of like Yakuza 5. Maybe the problem is having two protagonists (maybe it's because their sections aren't as well divided as Yakuza 0's Kiryu and Majima). Overall, great game, mid story.

A major improvement to the first game in every way. Better gameplay, better graphics, a better plot (somehow) and even better voice acting! One complaint I have is that I think it's a bit too long? But considering the time it took to release, I think that's kinda fair? I have yet to beat the game with Carol, Milla and Neera, but beating it as Lillac was really fun.

It's so good that I wish it was official. Though it doesn't reach Toby Fox-tier of writing, the main characters (aside from Dalv) are really well written and I cared a lot about them. The music is bangin', the art and animation are great, and the plot is also amazing. Must recommend if you like Undertale/Deltarune.

When I finished FF7 for the first time in 2019, I wanted to play Crisis Core but the combat with the heavy use of slots made me not wanna try it. Years later, I finally played this and I'm glad I waited for this remake. The combat, albeit basic, is an improvement to the original. This game also made me care so much more about Zack, which is a good thing. Some complaints I have about this game is the mission system which is repetitive and not worth it at all, how the Nibelheim incident was handled and how lame Genesis was. But other than that, a good addition to the FF7 universe.

One of RGG Studios best games. This is an improvement to almost every aspect of the original, from a much better combat with 4 unique styles and a more relatable and (imo) better story; it doesn't usually happen where I can kinda relate to the main villain. I really liked the school stories and thought they were a welcoming change of pace (even if some are kind of short and bland) , but I didn't like how the detective stuff was kind of sidelined; one of the better parts of the first game is how it makes you feel like a detective in Kamurocho, but in this one, there's so few of those moments. The addition of Kaito Files made this game so much better as well, with its short story and decent combat.
A must recommend.

The gimmick of the third Portal is so so fun, it's really unique. Even if it is kinda short, and some of the puzzles are way too hard, this was a really fun mod! I liked the voice acting as well, even if the game kinda ends out of nowhere as well.

This is a great mod for Portal 2, and a must play for Portal fans. The puzzles were hard, which was a nice change of pace, the voice acting was ok; I didn't like the use of cutscenes, the original Portal games don't have cutscenes except the one at the end, but it's whatever. The ending was also kinda abrupt? I just finished it out of nowhere. Anyways, like I said, great mod.