ZeroHydra
Bio
I find it difficult to narrow down my review to a star or number rating, and I would say I'm better at expressing myself about a game in conversation, but I also feel like that's difficult too. Therefore this sort of just serves as a vague indicator and log of video games for myself.
I find it difficult to narrow down my review to a star or number rating, and I would say I'm better at expressing myself about a game in conversation, but I also feel like that's difficult too. Therefore this sort of just serves as a vague indicator and log of video games for myself.
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1 Years of Service
Being part of the Backloggd community for 1 year
N00b
Played 100+ games
Favorite Games
132
Total Games Played
009
Played in 2024
154
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I've been slowly making my way through the 'music/rhythm' genre of games, and this might be my least favorite in terms of story mode.
The song list is fine, the LEGO skin is cool, and you get the LEGO humor that you expect with that. However, the "padding/grind" doesn't feel necessary if you want to just advance through the story. If I'm not mistaken, in Guitar Hero 1 and 2 each new venue would present new songs which would have to be played through once to unlock the next venue. With this game, some venues will present you some new songs (great!), but then you'll need to play songs you've already played to earn enough stars to unlock the next vehicle/venue.
And as much as I enjoy some of the songs in the game, you can only play them so many times before you start losing your enjoyment in them. Even with the option to choose the songs you want to play to earn those additional stars, overall it just dragged on.
The song list is fine, the LEGO skin is cool, and you get the LEGO humor that you expect with that. However, the "padding/grind" doesn't feel necessary if you want to just advance through the story. If I'm not mistaken, in Guitar Hero 1 and 2 each new venue would present new songs which would have to be played through once to unlock the next venue. With this game, some venues will present you some new songs (great!), but then you'll need to play songs you've already played to earn enough stars to unlock the next vehicle/venue.
And as much as I enjoy some of the songs in the game, you can only play them so many times before you start losing your enjoyment in them. Even with the option to choose the songs you want to play to earn those additional stars, overall it just dragged on.
The game does some interesting stuff in regards to using music as a 'weapon' and incorporating some business sim elements. However, the game as a whole is lackluster.
Music choice isn't too bad, but the fighting is super slow and there isn't much variation in terms of combat or events within the story mode. It just ends up being quite repetitive.
It's a shame, as I think if given a chance to work on a sequel they could develop the ideas they had and flesh them out a lot more. Faster fighting (which they seem to had taken into consideration with the leaked prototype footage for the sequel), maybe incorporate an open world of sorts and make the business sim mean something.
Music choice isn't too bad, but the fighting is super slow and there isn't much variation in terms of combat or events within the story mode. It just ends up being quite repetitive.
It's a shame, as I think if given a chance to work on a sequel they could develop the ideas they had and flesh them out a lot more. Faster fighting (which they seem to had taken into consideration with the leaked prototype footage for the sequel), maybe incorporate an open world of sorts and make the business sim mean something.