11 reviews liked by abaahy0


played this one all the way through a while ago, after playing more shooters it shows its flaws but I think it's really fun and stylistically unique. worth a play through (esp bc it's short as hell) gives me timesplitters vibes

Absolutely excellent game feel and sense of humor, feels appropriately frantic, punchy, and violent. Everything about this game, in the classic Devolver house style, feels fast and punchy. The kills feel good, the kicks feel good, everything feels good. There's a character named "Professor Meth".

My main complaint is the three boss fights, which feel extremely inappropriate for this kind of game and somehow make the movement speed feel extremely sluggish. The handling is great for corridor shooting, not for obstacle dodging.

This game, or rather, the community this game fosters, shows that there are kind people in this world, and that makes me happy.

I’ve received many motivating letters and hopefully provided them as well.

Be kind to one another.

This review contains spoilers

I finished every path this game has to offer, including killing off the main character, and it took me 11 minutes. Those eleven minutes were packed to the brim with the most gripping storytelling to come out of a game. The decisions you make heavily affect how the narrative progresses, and each is a justifiable decision that these two lovers could make. Do you talk your way out of the situation you are found in, bringing up an obscure law to justify your love? Do you fake suicide to fool the attackers? Or do you fight your way out of the situation, ending their lives to preserve yours? I suspect most new players will pick the latter option and later return to the other routes. This turns the otherwise evil soldiers into tragic victims of circumstance; they were simply following the orders of their generals in a needless war that they were likely conscripted into. This depth of choice really puts you in the shoes of the main character. I was so immersed in his plight that by the end of my final playthrough, I imagined I was in the embrace of his lover.

Peak Fiction. Ten Out Of Ten.

One of those rare games that perfectly and effectively ingrains its cyberpunk setting. The future is fucking scary, and the visuals, tone, story, voice acting, and tension all play it up greatly.

Brutal Half-Life can be way easier than the base game, nonetheless, it completes Half-Life's over-the-top slapstick experience and the modification is an absolute fever dream of gore, excessive weaponry, and turns Half-Life into an 80s Stallone action flick. It's not as mauvais goût as Brutal DOOM however, many of the core aspects of the game remains the same and aren't made crowded by the new mechanics in place.

There is a new level selection inspired by Quake and new maps including The Splitgate Complex and Outerbase from their respective Quake game (E1M1 and Base1), as well as the DOOM E1M1 maps from the first two titular games.

The modification has been on hiatus since the release of Beta 2 and the third Beta seems nowhere to be found, with total radio silence from the development team. Still, what has been presented so far is more than competent and fully playable and did make Half-Life more enjoyable to replay. Our only complaint is how the mod adds iron sights, but those are still only optional and welcome "additions".

First gave this a whirl in January or so, but because I am stupid I didn't know the game was not autosaving so I just lost all my progress on reopening it. It's a short ass game, so getting back there was like really easy when I actually decided to, but for a while I didn't really have the motivation.

Hylics is incredibly easy, which I definitely welcome with open arms after playing a slew of much harder older games, but it also feels kind of barebones in the gameplay department as well. It has hardly any real story or unique mechanics, but it's also like only 2-3 hours long so I suppose that never really starts grating on you.

The real star of the show here is the presentation, which is completely insane. All throughout it has a surreal, feverish, maybe even sickly feel to it. It walks the line between relaxing and depressing. Every enemy and NPC looks deeply uncanny, the music is half-awake, and a lot of objects and enemies just melt into goo when you interact with them. It's incredibly strange, it kind of carries this game to the moon and back, and I don't think I've seen anything like it really.

I think this is worth a purchase. It's a very short experience, but an even more intriguing one, and I can see it lingering in my head for a solid while. Would definitely recommend if you're looking for something more laid back.

Super straight forward turn-based RPG, but I can't help but adore the visual creativity. It's a real feast for the eyes, boasting so much personality and really making it stand out amongst the crowd.

I'd rather have a million ultra-earnest and occasionally groan-inducing games with actual artistic ambition like Death Stranding than one more bloated, inoffensive, frozen bread "We have nothing to say but will pretend we do," copy-paste AAA game.