alpinstr
Bio
Nothing here!
Badges
3 Years of Service
Being part of the Backloggd community for 3 years
Favorite Games
017
Total Games Played
000
Played in 2024
000
Games Backloggd
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Great follow-up to the previous game that improved in a lot of aspects making it another fun, memorable experience. Must play for Tomb Raider and/or Adventure game fans.
+ Expanded on the crafting system (i.e. New Materials, Made Hunting more meaningful, etc.)
+ Missions were a welcome addition
+ New gadgets/abilities made exploring/traversing better
+ Tomb challenges were short and sweet, puzzle did not drag on
+ Voice acting was pretty good, memorable characters
- Last "boss" fight was underwhelming
- Melee combat/countering did not feel as good as the previous game (i.e. Timing for dodge, counter trigger felt off/inconsistent)
- A few instances of weird UI glitches where enemy character models where rendered in their "default" state (i.e. T-Posing)
+ Expanded on the crafting system (i.e. New Materials, Made Hunting more meaningful, etc.)
+ Missions were a welcome addition
+ New gadgets/abilities made exploring/traversing better
+ Tomb challenges were short and sweet, puzzle did not drag on
+ Voice acting was pretty good, memorable characters
- Last "boss" fight was underwhelming
- Melee combat/countering did not feel as good as the previous game (i.e. Timing for dodge, counter trigger felt off/inconsistent)
- A few instances of weird UI glitches where enemy character models where rendered in their "default" state (i.e. T-Posing)
Fun action-adventure game that offers a great experience that carries the spirit of previous Tomb Raider games.
Uncharted-like levels of memorable moments and immersion, arguably done better
+ Unique environments and level design made exploration fun
+ Good pacing, did not feel like it was dragging at any point
+ Traversing through areas was a delight, movement felt great
+ Great use of narrow/focused/close up prespectives at key moments to increase the immersion
+ A lot of memorable moments that was exciting and engaging
- Biggest complaint is the "shaky" camera view during cut scenes that watching them difficult
- Gun play was average, wish the cover system was more developed or provided more options
- Felt it was a missed opportunity to not leverage animal hunting for crafting materials, etc.
85% completion progress
Uncharted-like levels of memorable moments and immersion, arguably done better
+ Unique environments and level design made exploration fun
+ Good pacing, did not feel like it was dragging at any point
+ Traversing through areas was a delight, movement felt great
+ Great use of narrow/focused/close up prespectives at key moments to increase the immersion
+ A lot of memorable moments that was exciting and engaging
- Biggest complaint is the "shaky" camera view during cut scenes that watching them difficult
- Gun play was average, wish the cover system was more developed or provided more options
- Felt it was a missed opportunity to not leverage animal hunting for crafting materials, etc.
85% completion progress