One of the few games where forced motion controls doesn't bother me. Excellent board designs

I could not even get through it. I need the running shoes so badly

It was fine but really did nothing new. The double gear system was cool and a step in the right direction but this is the third nostalgiabait mega man game in a row. I think we can start trying to innovate again.

Worst of the trilogy. Oddly enough, what bothered me most were the load times, waiting for doors to open after you shot them. I actually appreciated the end game secrets system, showing you the secrets on the map. I also enjoyed all of the new characters introduced. There were definitely some shoehorned in motion mechanics but the aiming was great. Still a good game in spite of its flaws.

Unironically could be the best mario party game. Awesome story mode, and memorable boards.

THE best Prime game and dare I say the best metroid game. The interconnected design of the world map was optimal for finding secrets. The dark world, while an established game gimmick, was very well implemented. The suit designs were raw as hell. Music was beautiful and atmospheric. I adore this game.

2018

I bought and played this as a kid, and even back then I knew how boring it was.

Introduced some very cool concepts but overall failed to keep my interest nearly as well as the main trilogy.

I mentioned on my Pokemon Sun review that I wish, instead of this game existing (or LGPE), that we got an improved remaster on the Switch of SM in HD, containing all the extra content elements of USUM like the 8th trial, Rainbow Rocket, Mantine Surfing, Ultra Necrozma etc without compromising the amazing story in SM that was absolutely ruined here. Gameplay wise, this is better. One of the best regional dexes ever - a perfect game to nuzlocke. I hate that this had to exist in the state it's in. I adore Gen 7 and I think it would be the definitively best pokemon experience if they just managed to make a game with the good elements of both the base SM and its ultra iterations. Why did we even need a "retelling" in the first place?

HATE IT. I will never take Nintendo seriously when they make supposedly newcomer-friendly "accessible" titles that force one-handed motion controls onto the player. The fact that there's no way to just play with regular controls is awful. They somehow made the already bad story of Kanto even worse. The battles are absolutely brainless, with the CHAMPION not even having full movesets on his pokemon. The only good things about this game are catch combos, shiny hunting, and rideable pokemon. This game will forever be a stain on pokemon.

Such a lovely title with a surprising amount of content on its bones! Too bad I suck at both modes. The competitive scene looks interesting, from an outside perspective.

As far as pack-in titles go, this one is amazingly high quality. And it's one of the only remaining worthwhile wii u exclusive experiences left.

I don't care for its linearity, ugly character models and textures, tears of light sections, and annoying epona controls. But you can't deny that its dungeons are the cream of the crop.

This is one of the funniest games I've ever played. The gameplay? Whatever.