194 Reviews liked by car0n
The Messenger
2018
reflections on the idealized past and the horrifyingly mundane present viewed through the innocent lens of childhood nostalgia and the very concept of "formative media," which is a topic i think about quite often and allude to frequently on my backloggd reviews
as somebody who spent a lot of time playing cave story on my wii as a kid the particular use of that "genre" of "i played this as a kid" that a lot of games seem to fall into (like earthbound, kingdom hearts and cave story) resonated with me in a way i have issues putting words to. "we really liked cave story, huh?" evocative of passions and that childhood sense of wonder slowly being forgotten with adulthood until you kind of forget you were ever once that capable of being genuinely wholly excited about things in that specific way, or at least being honest with yourself about it
and the "cave story sex rpg" thing in and of itself reminds me of that era of newgrounds flash hentai parody games which i myself associate with that period of youthful naivety and the Unknown and the forbidden, kind of a naive and innocent period in the internet and online media as we know it too, but maybe that's just me with my brain having been warped in a weird way by accidentally finding flash porn when i was Way Too Young
it took me longer to think about and write this review than it did to play the game which is saying something. i don't know what exactly but it's saying something. it's not a particularly evocative or transformative experience but for what it is it sure did give me a lot to think about and reflect on and i think it achieves what it sets out to do. it's not for everybody
as somebody who spent a lot of time playing cave story on my wii as a kid the particular use of that "genre" of "i played this as a kid" that a lot of games seem to fall into (like earthbound, kingdom hearts and cave story) resonated with me in a way i have issues putting words to. "we really liked cave story, huh?" evocative of passions and that childhood sense of wonder slowly being forgotten with adulthood until you kind of forget you were ever once that capable of being genuinely wholly excited about things in that specific way, or at least being honest with yourself about it
and the "cave story sex rpg" thing in and of itself reminds me of that era of newgrounds flash hentai parody games which i myself associate with that period of youthful naivety and the Unknown and the forbidden, kind of a naive and innocent period in the internet and online media as we know it too, but maybe that's just me with my brain having been warped in a weird way by accidentally finding flash porn when i was Way Too Young
it took me longer to think about and write this review than it did to play the game which is saying something. i don't know what exactly but it's saying something. it's not a particularly evocative or transformative experience but for what it is it sure did give me a lot to think about and reflect on and i think it achieves what it sets out to do. it's not for everybody
Katana Zero
2019
im generally weary of the whole meta, self-aware, genre-riffing shtick these days but this is the absolute kindest, most gentle way someone could have the epiphany 'the series i have been working on is legitimately insane and has a target demographic of the most unwell people on the internet' and the MBTI/carrd.co/ao3/(insert niche subculture here) teens all interpreted it in bad faith. imagine going 'so no head?' to a work that fundamentally thinks well of you despite it all
Wandersong
2018
Like if the dictionary definition of postmodernism was adapted into a video game story.
Rather than blather on about that I'll keep it short and shout out one brilliant thing this game does: When so much of your game is about walking forward and reading text, yes, you absolutely should give the player a dance button that remains accessible.
Rather than blather on about that I'll keep it short and shout out one brilliant thing this game does: When so much of your game is about walking forward and reading text, yes, you absolutely should give the player a dance button that remains accessible.