the web does not adhere to the buildings.

2011

had to stop playing after i lost the funny ragdoll quad bike.
the joy of crashing on the gate to every level entrance and entering it by means of a pop-up pirate, engaging with the world head-first, cobbing myself towards hell through contact with the floor, screaming and propeling my flailing body towards the next section of bullet-fuelled graphical violence. they really lost the vision on this one imo.

i know the first game is a notable one; this and the second get smushed together in a slog of nothing-games that clogged the memories from what i played on the early 2010's. a huge quantity of very, very mediocre games being released and gaining mainstream media traction, becoming popular and getting attention, month after month, for years on end.

this one is ok, very mid. gave me some fine creepy vibes when i was younger.
but it really is a shame when you realize that this belongs to the same franchise that has silent hill 2. that's true for every silent hill game, including silent hill 2.

sometimes when you're young, you make decisions without giving a lot of tought, and without any sort of guidance or orientation. life is an experience that will give you some jeepers every now and then, and the things you decide to do to yourself - do not be fooled - 𝐭𝐡𝐞𝐲 𝐰𝐢𝐥𝐥 𝐛𝐞 𝐩𝐞𝐫𝐦𝐚𝐧𝐞𝐧𝐭, and will mark or scar you in some way or another, forever, maybe showing up again to haunt your memories only several years down the line. 𝐲𝐨𝐮 𝐜𝐚𝐧𝐧𝐨𝐭 𝐞𝐫𝐚𝐬𝐞 𝐰𝐡𝐚𝐭 𝐡𝐚𝐩𝐩𝐞𝐧𝐞𝐝. all it needs to come back is you remembering it, even, barely, a little, and then its there again.
now why the fuck did i decided, in 2011, to not only play, but also to beat this shit game. did i thought i had all the time in the world? that i wouldnt grow older and remember that i played it? now i can never erase that. i did this to myself.
i have to live with it and learn to not repeat the same kind of mistake again.

in this game, you are the almighty dracula, you tear people in half, drink blood, break towers, and has beat the sh*t out of literaly satan. three generations of vampire hunters descending from your cursed lineage cannot stop you.
in this game, you have to turn into a rat and sneak past some robot dudes because if not, you will lose and have to retry because they will kill you, with very little effort.

in this game you play with a villain who struggles with a bad attitude, a complete fuckup who gets turned into a badass cyborg ninja hobo by a femme fatale doctor during the cel-shaded zombie apocalypse and wields some crazy hack n' slash weapons throughout levels inspired by carnivals, sewers and labs, with comic book style presentation, all while seeking to enact revenge on the dragon ninja himself, ryu hayabusa, the famous protagonist of the historical, excelent, long-running series that gives name to this entire endeavor presenting yaiba as being its complete opposite not only in tone, narrative and aestethics, but also in mechanics, encounter design and overall gameplay.
interesting cel-shaded graphics. classic ps2-era throwback level design. overwhelming execution of character. one star.

my 𝖝𝖇𝖔𝖝 𝟛𝟞𝟘 died with this game on it back in 𝟚𝟘𝟙𝟜.
it's was ok.

nessa época ainda tinha MSN

i just remembered the most forgettable game i have ever played, what is wrong with me.

i think this game might have ruined my childhood.

use the multitap on the emulator, use the widescreen hack, and up the resolution

Armored Core in my room by 2016, emulated, on a looserbook hewlett-packard PC, at the time while I was in University.