essemkato
2022
1986
1998
2010
1987
2011
1998
a little too railroaded for my taste but it's still incredibly good. it's easy to tell game freak took an honest, critical look at the formula that started with RBY to figure out how they could improve it (instead of dumping on more feature cruft, looking at you DPPt) and the effort comes through in the final product.
2002
just barely more than the sum of its parts. everything that makes it unique is grafted on: it doesn't leverage linearity in a meaningful way so what's left is a metroid game where the director's self-insert robot breathes down your neck, and an evil clone of yourself is hunting you until you realize all the encounters with it are glorified cutscenes and the actual fight with it is a joke.