A lot shorter than i remembered it, and while i prefer Rush this was still a fun time to just run through from start to finish. Its fun.

really cool how SEGA included Yakuza 0 with their full Space Harrier release on modern platforms

its a fun platformer. short but I got around 9 hours out of it going for 100% and replaying.

I feel like I very much over hyped this game on my part and felt disapointed when it didn't live up to the original trilogy in my eyes, but I enjoyed it for the most part.

Its very obvious that his was Toys For Bob's first time developing a Crash game,a lot of the levels felt way too long and the other character's levels forcing you to replay sometimes more than half of a crash/coco level annoys me. But character and enviromental design wise, I think this is the best the characters and worlds have ever looked in a Crash game, its incredible.

I just wish TFB got another chance to make a Crash game, I feel like a Crash 5 developed by them could have out done this easily, but Activision sent them to the Call Of Duty development dungeon so thats not happening.

Short game but it feels incredibly unique from start to finish. Controls haven't aged the best and it shows it most with boss battles but its still a fun, early PSX platformer that deserves more love.