Short game but it feels incredibly unique from start to finish. Controls haven't aged the best and it shows it most with boss battles but its still a fun, early PSX platformer that deserves more love.

I feel like I very much over hyped this game on my part and felt disapointed when it didn't live up to the original trilogy in my eyes, but I enjoyed it for the most part.

Its very obvious that his was Toys For Bob's first time developing a Crash game,a lot of the levels felt way too long and the other character's levels forcing you to replay sometimes more than half of a crash/coco level annoys me. But character and enviromental design wise, I think this is the best the characters and worlds have ever looked in a Crash game, its incredible.

I just wish TFB got another chance to make a Crash game, I feel like a Crash 5 developed by them could have out done this easily, but Activision sent them to the Call Of Duty development dungeon so thats not happening.

its a fun platformer. short but I got around 9 hours out of it going for 100% and replaying.

really cool how SEGA included Yakuza 0 with their full Space Harrier release on modern platforms

A lot shorter than i remembered it, and while i prefer Rush this was still a fun time to just run through from start to finish. Its fun.

THIS is the game that always comes to my mind whenever somebody mentions Mario Kart. It introduced so many features that would become series standard, its mission mode gives much needed content to a handheld Kart racer, and everything just feels so much better to control compared to the Kart games before it.

This, in my opinion, is where Mario Kart truly found its footing as a series and still has reasons to played today.

(played Final Mix on 1.5/2.5)

This game feels kinda dated in its gameplay and has some annoying moments but the fun of it overall and the feelings of seeing and being around things like winnie the pooh where I haven't really seen anything about them in over a decade as well as the story itself just hit me harder than I ever expected.

While I think KH2 is a massive improvement gameplay wise I think KH1 has a far better story and vibes over all.

Not much to say. Its a very early NES game, a single pinball table over two screens. Theres been better pinball games since but its still an interesting game to look at and play for a short while. One of the better black box NES games anyway.

There should be more remakes of terrible video games that do nothing but bring said terrible video game to a new dimension.

basic Space Invaders-like that has some nice animations for the time but I can completely see why this failed commerically with how many Space Invaders clones there were and Pac-Man releasing the same year.

Would be cool if it got a rerelease along with Nintendo's other pre-Donkey Kong arcade games but overall its nothing special.

Suprised me by being a recreation of a real pinball machine, something I'd never seen done on the NES or any other 8-bit console. This made it a bit harder to tell what was happening for me compared to Nintendo's Pinball but its a lot more interesting regardless.

Its Pac-Man with different maze layouts every couple rounds, moving fruit, various legal issues, just a few changes to make it unique to the original. Still have nostalgia for and prefer the original Pac-Man but this is distinct enough to stand on its own and well worth trying out if you can emulate it or find a version of it in an old Namco Museum collection or whatever.

Its Street Fighter II. Every version of it, and every fighting game after build upon this very basis. Its good, but not the definitive CPS1 SF2 either.

Its Street Fighter II. Again. You can have mirror matches now though.