A wonderful horror game. Scary, gorey and gritty. A must play for horror enthusiasts.

This game would forever change the franchise, after the mess that RE6 was (I do like the game, however!), it really felt like Capcom went way beyond their comfort zone, bringing their game to the First Person Perspective and focusing once more on the backtracking, puzzle solving formula that they had perfected.

The game is fun, it has some side content to keep some replay value, but unless you want to experience the game for what it is at its' core, there is no reason to come back to the title.

It is everything a Mario open world game should be. And it is so, so charming.

Traditional Mario games are fun, Wonder is an example of an excellent, modern take on 2D side scrollers. But the Mario franchise deserved, at some point, to open its' doors once again, like SM64 did back then, revolutionizing gaming forever.

Odyssey is always fun, the exploration and interactive possibilities are endless. The game reeks of creativity throughout its' levels and actively encourages the player to explore them. It is one of the best Switch titles.

Godfather is a repetitive game. It is a harsh start to a review, but it is its' most glaring issue and probably the one that turns people off of the game.

However, the hours upon hours of fun I had with this game are unforgettable.

In the game, you're allowed to freely customize your character and their clothing at will. You're allowed to customize your gang as well as send them on little raids at rival families' places to sabotage their operations. You can upgrade your gang with more skills, some useful in combat, some useful outside of it, like cracking a safe or being able to bust down a door to make an entrance.

The game is filled with little tidbits of excellent content in terms of a Mafia management-esque experience, while also being a decently fun third person shooter. Gunplay is on the weaker end, most enemies end up being bullet sponges so combat falls flat.

All in all, Godfather II is far from perfect, but it is a guilty pleasure.

Interesting is the best word I can think of to describe Buckshot Roulette. At a low price tag, the game is worth what you spend on it. It does not have enough content to keep you hooked or coming back unless you were really charmed by the game. It's simple to understand and the overall vibe of the game feels fitting for what the creator seemed to want to create.

Super fun idea and stupid fun with friends. However, it feels a little barebones, even with updates. Still an amazing pickup!

A successor to CS:GO. A rightful one? Time will tell.

CS2 is, or tries to be, the upgrade to the previous CS:GO. However, with many faults and issues needing a fix, the game has not been able to capture CS:GO's glory in its' final few years. With time, it will reclaim the place of best FPS in the industry, without a shadow of doubt.

Palworld is a decently fun game with several features that are borrowed from other big entries such as Ark, Valheim and, in some ways, Pokémon.
People have been over reacting and deeming this game the Pokémon killer, without it even being competition to Pokémon. Apart from the monster hunting/taming involved, Palworld is much closer to Ark, the dinosaurs being replaced by elemental creatures.

Palworld is simply too far to replace what Pokémon is. Some people say it does what Nintendo doesn't, but do we really want a heavy focus on guns and base expansion or layers upon layers of crafting in an actual Pokémon game? The latter has always been about catching and battling with the monsters. How these two games are still being compared is baffling.

As of writing this, the game is in a honey moon phase, itching many PC gamers' itch for a quality monster hunter game and it does serve its' purpose when it comes to that. I feel like the somewhat janky movement, the several designs stolen from Pokémon and the overall pages of menus and sub menus threw me off a little. Not to say it is a bad game, but it is definitely being over hyped by media.

Still, not a bad pickup if you like Ark and survival crafters in general. It's a very decent experience, especially considering it's budget.

The game starts off really strong, allowing you to explore the school that many Harry Potter fans have wanted to for a long time. This is where the game is at its' best.

In the outside, the open world is a little bland, it feels somewhat generic and similar to other games like it already on the market. Once that initial wow wears off from being in Hogwarts, the story is not enough to carry it as it is a little on the weaker end. Combat feel solid and the spells are fun to use however.

Another beautiful Toby Fox story, but one that is yet to be finished.

Deltarune takes on what Undertale had done previously and does a re-haul of some major elements. I really enjoyed Deltarune's gameplay, the combat feels more engaging and fun, the world is absolutely stunning and, as usual, the soundtrack is perfect.

I cannot rate it higher than 4, however, as the game is not finished. I need to understand it at its' fullest to rate it higher. Will it ever be deserving of a 5 star rating? Very likely.

The best competitive FPS ever made.

Counter Strike has an extremely high skill ceiling and having clocked many hours in-game, it still feels like I could be just that bit better. It keeps you engaged, it keeps you coming back, not just for your rank, but because guns feel satisfying to shoot, it feels good to move around, lining up a grenade just for it to explode at the right spot you wanted feels rewarding. The headshot dink sound effect is addicting.

But my true love for it stands at its' esport scene. No other game even comes close.

Maybe not the perfect game by industry standards but it holds a place in my heart no other game has been able to take.
Mafia II is an excellent and interesting take on the ''mob lifestyle'' between the period of the 1940s and 1950s.
The more 'down to earth' tone of the game makes me fall in love with the narrative. It feels like what is happening CAN happen in real life (Obviously making an exception to the over-the-top action moments included for gameplay reasons) and it manages to create a gripping storyline throughout all the chapters.

For its' time, it was also quite surprising how much freedom you would get in, what feels like, a makeshift open world. Even though the game is not built around exploring the city, when you do get the chance to do so, it feels immersive and beautiful. Stores have weather appropriate clothes, the cars and their colors seem to change and adapt to the time period, the radio stations are precisely crafted.

Mafia II is an excellent experience in a niche gaming genre. To me, it will (probably) always be my favorite game of all time.

The greatest superhero game of all time.

Batman Arkham Knight is usually, heavily pitted against Arkham City, as to decide which is the better entry in the franchise. I ended up with the former, as the game's combat, movement and overall aesthetic, in my eyes, ended up being too much of an upgrade to not consider them (Not that Arkham City fails at any of these, it excels just the same, Knight to me just felt bigger and better).

If there's a TRUE batman experience, this is it. It is not a perfect game, as some boss fights are lackluster and lack that oomph that previous titles had. However it shines in most other departments.

A revolutionary game. Arkham Asylum forever changed the Superhero genre, one that often failed at keeping gamers interested in what it had to offer.

Arkham Asylum set the ground for games like Spiderman, Miles Morales, etc. to become the titans that they now are. It is a wonderful, dark, mysterious and intriguing experience, filled with the best Villain roster in comics and the respective Dark Knight to stop them.

Without looking too much into this title, Arkham Asylum is a fun, intense experience that any gamer should enjoy at some point. By analyzing the game however, we find a masterpiece that forever changed gaming.

Arkham City does so much right that it is hard to review the game without just recommending everyone to just dive head first into this game.

The story is beautiful and forever changed the franchise, the gameplay is engaging and, while repetitive, keeps itself fresh by adding new enemies and ways of defeating them throughout the game, the voice acting is stellar and the art is beyond beautiful.

The ending to this game remains as one of the best in gaming. Without spoiling it, it is an unexpected twist that made sure the franchise would be in a Gaming Hall of Fame. (Considering we can even have one!)

Metal Gear Solid V is a breath of fresh air for open world games. It is rare to see a game that allows you to explore so much and opens up so many possibilities of chaotic scenarios, while also incentivizing the player to do things in a stealthy manner.

Stealth is at the very core of Metal Gear, it was only fair that it would be rewarded by this entry. And yet it does not hinder the open world aspect of Phantom Pain. It plays along with it, allowing you to interrogate guards for more information to keep yourself out of sight, it lets you explore your surroundings and choose the best possible approach, it never holds the player back from crafting their own Metal Gear experience, even if you are not a die hard fan of the franchise.

The narrative is extremely confusing, as usual with Metal Gear, but it does not hinder the game at all. Everything is intriguing, the artistic choices for this game are genius.