-MD3 was a huge step up from MD2 & MD1, allowing you to experiment with more IDs with less cost to resources
-Canto V was excellent, Ishmael is a favorite character of mine now
-Refraction Railway 3 is a slight disappointment, I wish it was slightly harder
-Event 1 was pretty fun, but doesn't leave much to chew on.
-Event 2 was really really good. Fun new boss fight, 2 really good IDs (BL Mersault goes insane)
A pretty huge step up from Season 2

I've been playing since around launch. Starting around this time last year, and the game is ONLY getting better. Now that we're (roughly) halfway through Inferno, I think leaving a full review is pretty apt. With each Canto, I'm astounded that they top themselves. I'm always gonna have issues with its gacha system, but it's still pretty fair if you play actively. It's a game that I cherish, look forward to every update, and I could see it becoming THE all time favorite for me. The writing only gets better, along with the presentation, reading the source books of the Sinners make you appreciate the story even more, it's all so good. I also like the Refraction Railways a lot.

these bitches gay. good for them

I am hopelessly deep into TYPE-MOON. I liked this game quite a bit. The overall gameplay and enemy variety gets old pretty fast, and I like musou games, but it's fun to see a full holy grail war adapted into a video game. Most of the servants and masters introduced in this game are good, though I think there's missed potential with most of them. I especially like Theyber. It's also basically expected to do a NG+ playthrough with the ending that is unlocked with that and while I like the ending, the extra playthrough feels unnecessary, even with the extra content.

I think a lot of people might be disappointed by this from the reputation it has in the English VN community prior to a translation, but I liked it a lot. I've been waiting for Noah since 2017 or 2018, and was happy with this. Most of the character routes are good, but none of them are long enough to overstay their welcome, which helps a lot. It is a much more complete experience than the original Chaos;Head release, and I'd recommend it to anyone interested in Horror/Denpa VNs, even if it might not click with some. Plus, the Committee of Zero fan patch (with its own translation) helps a lot. The amount of passion, effort, and quality but into that patch is extremely admirable.

people make this game out to be worse than it is but there's a lot that's really weird. also every minigame is fucked up

Well, now that I've beat it, my opinion is not any higher. Such a poorly designed mess that it has destroyed almost all of my good will for the base game. The final boss is the main selling point of this update, and it's barely functional. Even if it was, it's okay at best. I shouldn't feel disappointed for something I had no expectations of and yet here we are. This is one of the biggest wastes of time I've spent in a long time.

The haters are so wrong. I don't think I could ask for much more in a Final Fantasy VII Remake. I trust the plan.

112%. I have yet to finish Godhome but I'm going to keep chipping away at it and I don't feel like updating this page any later. It's about as good as everyone says it is.

When I was a kid, a youtube video I watched mentioned the hidden area in Milla's level and it gave me some of the worst nightmares of my life. Now that I've played the game as an adult, I've realized that the only thing to fear is your father.

Each level is very fun and rewarding to explore and it's easy spending hours trying to get the perfect combo. My main qualm is that I think it's far too easy to keep a combo going and there's not a huge variety of tricks. Regardless, I just can't get ENUF.