turns out adventure games need good writing

an absolutely incredible 40 hour game that takes 80 hours to finish

it's so good but it's so long but it's so GOOD but it's SO long...

probably one of the best puzzle games out there i just wish i was smart enough to play it

i wish i understood what everyone else seems to see in this

dont worry future club i still love you

2018

guns feel amazing and i understand why it kicked off the boomer shooter revival. but i’ll probably forget everything about it within a month

i can see what people love about it but i don't have the patience to enjoy it. it's not just the puzzles even the movement is constantly frustrating. maybe i'll try again some day and fall for it

it's somehow less than the sum of its parts. the controls are fine, the aesthetic is fine, the puzzles are fine, the story is fine. but it just doesnt really have any impact

it starts so strong but it peters out after the first act. at its best you're trying to keep yourself alive and move the story forward under time pressure and trying to balance both is really compelling. but once you establish yourself and you can take your time all of that tension is gone.

i was looking forward to difficult choices around character specialisation but it turns out by the end of the game you'll max everything out so it doesn't really matter. by that point nothing is a challenge for you and you have more resources than you can spend

despite my complaints the writing is incredible throughout and i'm excited to see what they make next

would be amazing if it wasn't a survival game