script is great but the game is just too ugly

Made me physically ill from disorientation. Amazing

Infuriating, clever, addictive

My school had a CD-i which they let you use on Friday afternoons. Beats Meccano

Bad game but a great short story collection

Hews extremely close to Slay the Spire's formula, but that is hardly an insult. Presentation is a big step up from the last one of theirs I played. Everything loads instantly, bags of character, and there are dozens of mechanics to bite into.

Admired it but didn’t like it

One of the most beautiful 2D games I've ever seen. Metal Slug aesthetic x Indiana Jones pulp nazi zombie schlock. But innocent. Sweet-ass oboe melodies in the soundtrack too.

Only five levels but it still manages to get a bit repetitive (too many temples and bunkers). I won't replay but no regrets.

Someone really cared about making this.

The XCOM one. Satisfying enough. As usual for Hard Squad Shooters With Resource Management on top the game is hardest in the first few hours, before you’ve worked out combos and exploits.

Really beautiful. The most atmospheric and beautiful tower defence game ever. The only gameplay is running left across a map and running right across a map. Thousands of times, in a a parody of gameplay, a parody of government. But you don’t mind.

takes a lot to make me like a hard game (took about 20 tries to beat it once)

Wonderful.

Visual style pulls off the successful cuteness of Adventure Time rather than the saccharine of Disney.

Soundtrack relies heavily on the upbeat dizi / panpipe / steel drum / xylophone palette of Standard Well-Made RPG With 256 Audio Channels.

Tiny bit of clunk in some bits, but overall this has the fast loop that breeds addiction and love.

I am bad at platformers and so I hate them. Not this one though.

really deep and technical - a two-hander, more like a beat em up - but too many mechanics and I noped out before settling in to the deckbuilding