Disco Elysium for 12 year olds / Becky Chambers fans. (I am hard on it because it begins by humanising every character and portraying them as having valid motivations and sympathetic sides - until heaven forfend an Executive appears, a man who wants nothing but control for its own sake, or maybe he wants it because he prefers people to be sad than happy. Thought terminating cliche.)

Worrying about coordination and learning from past utopian failures is for SUCKERS and talking about scarcity is for BUREAUCRATS all this space station needs is BRUTE MUTUALIST FORCE, cooperatoomers.

Eshe: “these people aren't an increased strain, they are living people… They are administrators, which means they are interested only in their own power... When people become administrators, they give up something. Some part of being human goes away. They start talking about the greater good, the systems, the ways in which their hands are tied "

THE MAN: "This childish crusade will only bring more harm"
[It does]
MANCHILD: "If that is true, it is only because your own council is a corrupt and decrepit institution... I will never be like you, I never wish to hold power in my hand, for any purpose... I follow my heart"

There are unintended ironies. In the commune, you can dump your worst dice and they feed you all the same. They won't feed you if you don't work a token amount though. Spending one dice gambling with the old ladies gets you 3 days of food (with the haggling upgrade) where hoeing in the kibbutz gets you 1 - indicting the hippie subsistence model.

The Eshe refugee banzai stuff is an amusing rejection of systemic change. To change the world, just follow your heart and do the single most short sighted thing you can see. Bring an unlocked crate of guns, that’s bound to help.

I enjoyed it, finished in one sitting.

Gorgeous, clever, worthy, but just ten times too slow for me. Don't think I exaggerate if I say it gives you 70 words per minute.

The XCOM one. Satisfying enough. As usual for Hard Squad Shooters With Resource Management on top the game is hardest in the first few hours, before you’ve worked out combos and exploits.

Really beautiful. The most atmospheric and beautiful tower defence game ever. The only gameplay is running left across a map and running right across a map. Thousands of times, in a a parody of gameplay, a parody of government. But you don’t mind.

Very fun. Accidentally insightful about AGI governance.

The exfil missions are extremely satisfying.

See Ur-Quan Masters. It's on apt!

2008

clever, beautiful even, but loop didn't click.

Thank You Mario But Our Princess Doesn't Want To See You After What You Did

Depends entirely on how funny your friends are. Mine are 9/10

Bad game but a great short story collection

I stared at the box of this in a tiny business supplies shop for like an hour. Couldn't buy it cos my village didn't get broadband until 2005.

My daydreams about how I would play it if I could were so intense that I remember them quite clearly after 15 years.

My school had a CD-i which they let you use on Friday afternoons. Beats Meccano

Nailed the look and feel of Advance Wars but somehow managed to make it boring

i am so fucking lucky i didn't get into this. there but for the grace of god