175 reviews liked by halk3n


Easily my favorite fighting game ever.

Holy moly! This game is amazing!
Pure arcade goodness! Nonstop action, with very precise controls and tight gameplay backed by a frantic soundtrack!
The graphics are amazing as well.

The game consists of 5 stages with very platforming/action sections and various bosses. Each boss plays completely different from the previous ones.
The last stage is a banger all around.

Great game! Hghly recommended.

SamSho never fails to amaze, the details, scenarios and skills are all a work of art.

This is peak gameplay, having no story or newcomers gave SNK the right deadline to polish the moves and make this a brilliant FG.

The high point of Fatal Fury, the gameplay is more fluid than ever, and all the fights are balanced and satisfactory.

FUCK YEAH KOF I'M TALKIN FUCKIN KYO I'M TALKIN FUCKIN TERRY I'M TALKIN FUCKIN IORI, MAI, RUGAL, ANDY, YURI, BENIMARU THIS IS THE GREATEST FIGHTER EVER MADE.

There is a myth, circulated amongst gamers, that what they want is a fair and honest multiplayer game, that balance is the ultimate ideal from which fun will trickle down. Seeing this, I cast myself in the form of a gamer, as Zeus took the form of a hermit, and went out amongst them seeking one gamer who could define concepts like "honesty" and "scrubby", their mouths moved, but I cannot hear lies, the world was silent. The gamer knows not what it wants, it wants to get one over the other guy, to get schnasty, to rub dirt in it's opponents eyes. If the gamer held in their heart the values they profess with their mouth, 10,000 people would be playing Nidhogg at evo, people would be lining up around the block to 1v1 me in Quake 1 (honest liar that I am, I'm playing Quake 1 because the Quake 3 guys are too good and I want to rub dirt in some kid's eyes).

Bushido, the code of the sammerai, the iron clad laws of honor which bound men, ahistorical fascist mythologizing, the Samurai was the type of mfer to take a gun to a knife fight, Miyamoto Musashi showed up late to the most important duel of his long career, against Sasaki Kojiro, he did it on purpose to make sure Kojiro was good and mad so that the well rested Musashi, whose mind no doubt was like a placid lake, a sheet of liquid glass reflecting the world, could win more easily. Like Bushido, the fair and honest multiplayer game is a confabulation of gamer machismo, it doesn't even exist, the games I named several sentences ago are for nasty little freaks and I was just lying.

Samurai Shodown knows the lure of the myth, look how elegant it is, a single well timed sword stroke can win you the match if you read your opponent well and play with patience, no crazy combos will squeeze out extra damage from a love tap, no scrubby blockstrings to mix you up, none of that nonsense, at last you can prove your warrior's worth, a steely eye and a hard read in neutral and your opponent is lying on the floor in two pieces. Then the wuxia guy gets a health lead and spends the last 10 seconds of the match flying around the ceiling to force a time out for an easy win; Samurai Shodown also knows that when gamers get what they say they want they'll be bored in 15 minutes, and go back to screaming at other people to deflect for their own ineptitude in DotA 2.

There's two gauges that effect the strength of the wound your mighty sword stroke will inflict: "the sword gauge" and the "rage gauge" they fill and deplete in fickle increments, a coward might research the values that dictate them, a True Samurai will perform arcane rituals to appease them. If you are in doubt , hit the button labelled "special", it hops, it rolls, it dodges, it deflects, it meditates, whatever you want, it does; the longer you meditate, at the cost of you rage gauge, the longer and sooner you can go into slow-motion when you're at risk of losing, enabling you to steal an easy win from the guy who was trouncing you. This is the true historical Bushido, the way of the Samurai, what all warriors and e-warriors want, despite their claims to the contrary. Show up late, and bring a gun.

Was this game needed? Probably not. Was it enjoyable? Just about. I feel like it missed a little bit of Kirby magic and prioritised gory shock edginess, but it gave me something to do. Even the swallow mechanic doesn’t feel that special any more, after Mario Odyssey improved it manifold. Overall nothing special but nothing too stale.

Sensory game for toddlers.

Made my brother rage so hard by playing Anakaris and saying things in a crusty voice that he wrote a 30 line angry review. Best game ever.