Again, Gul'dan running amuck is the best part, with commentary by Kadgar.

Gul'dan running amuck is the best part, with commentary by Kadgar.

Makes the most of a bubble-popping game with its presentation of Dragonball history, appreciation, and fan service.

The aesthetics and cookie-clicker upgrade system of a mid 2000's flash game, but with enough depth and metagame considerations for it to exist in this era.

The level design philosophy is like if you told someone what Half-Life was like and nodded "yeah, sure, sounds cool".

Also, how has there NOT been a more fun lightsaber experience since this?

Perfect length. Proves a game can be fun without having to be incredibly challenging.

I too wish I could sink every car on the 405.

Every shooter’s narrative owes it to this game.

Blizzard polish + software as a service. Core gameplay is incredibly refined, but lack of content updates are a sore point.

There’s no Big Yoshi without this.

the wise man bowed his head solemnly and spoke: "theres actually zero difference between good & bad things. you imbecile. you fucking moron" - Kreia

Understanding the meta is like reading outdated coding documentation, except with more slurs.

I think about the Fel Reaver sound every once in awhile.