Help! Help me! Die! Time to die! Die! summons 6 thousand skeletons and 4 golems on top of you

a fantastic game that further defines the survival horror genre, simply one of the best to ever do it.

take everything in RE1 and make it bigger and better: more enemies, more weapons, a fantastic atmosphere, crazier bosses and moments.

This game requires multiple playthroughs to get the full story and is well worth the time and effort it takes to traverse through the city and uncover its secrets.

If you're looking to get into the survival horror genre proper, you need to play this game.

this game affected me much more than I thought it would and is my favorite of Swery's games.

I can't recommend this game to most people, it has a really clunky feel to it and can be a bit of a chore to get through.

Nevertheless, I enjoyed the story and the way it told it. I liked the characters and it all felt very personal. By the end, I was a teary-eyed mess and look back fondly on my experience.

I found it VERY difficult to just sit down and play this game. I really wanted to enjoy it more but it was a big clunky mess of a lot of ideas.

I love what Swery brings to the table but sometimes you have to look past SO MUCH in order to enjoy the work he does.

almost as good as watching Final Fantasy: The Spirits Within on a tasty plasma

I still think about these characters every once in a while, I really enjoyed how the story progressed.

didn't get the chance to play this game until 2021 but I finished a few playthroughs in one sitting and had a huge smile on my face the whole time. definitely game of the year in 2021 for me.

oozing with charm, a home to hilarious characters ,and I love that animation.

now would you look at that lil fella :)
look at him go :)

spent hours flipping vehicles over on the highway just cause...2

After purchasing the Switch version, I was pleased to hear there would finally be a Project Diva game on the PC.

I spent so much time in this game and decided to get all of the achievements, which was quite the grind.

I think that this game could have been the definitive version to play if they had released more song packs. Sure, they trickled in a few here and there and there's a bunch of mods, but if they had continued support this game could still be getting beatmaps.

Well, here's to hoping the next game is even bigger and better.

Suffice to say, this game still features a whopping 251 songs with DLC and I couldn't even scratched the surface with many of the Extra Extreme difficulty maps.

a painfully mediocre game that I would only recommend to fans of the show, very boring

the game that keeps on giving.

about once a year, i'll go back and look through the endless mod pages, sub to 20 more things, play around for a few campaigns, unsub from 18 of them and then call it a day.

love the gameplay and mechanics, the type of game you don't realize is so good until you play a game that does it worse, much much worse.

endless fun, truly.

As of this review, I've only gotten to Day 4.

I really wanted to enjoy this game but I cannot get past the dialogue nor the main character. I also don't like how the game wants me to interact with some characters and it feels like my natural inclination in some situations is the "wrong" one, which doesn't usually happen for me (ex: I want to be nice/understanding, but the game wants me to be mean).

Some positives are the art, some designs, and the music. The main minigame so far is fast and easy enough.

This game, at least so far, lacks something for me and a visual novel's writing being annoying is a bit of a death sentence.

Back in the day I really thought I was the only person who knew about this game.

I played through Half-Life 2 first and went back to 1 on the PS2 because of a little web series called Freeman's Mind.

I don't have much to say about the port but I enjoyed the game a lot and come back to some iteration of it every once in a while.

a beautiful reimagining of Half-Life that is incredibly accessible for new fans of the series.