Far more difficult and frustrating than Getting Over It. Has one of the best credits sequences ever. Oozing with charm. I kept mixing up the save/load hotkeys, and that was the hardest part (psychologically).

Completed 3 times now, with my best time at 34 minutes.

While I absolutely love this game's narrative and philosophy, the effectiveness is unfortunately a bit dulled, because to me this game is overall enjoyable and fun to play. Like when Foddy says something like, "Oh, man, that was a really big fall. Very frustrating." I can't help but feel a bit disconnected.

Now, I'm not trying to sound like a grizzled, war-hardened God Gamer. Because I'm not. But I don't find this game all that... difficult? It's definitely stressful and there were some nail-biting moments of tension, but after a big fall or even a repeated failure, I couldn't help but laugh and feel more determined. All I'm saying is I think the YouTubers have oversold the difficulty, unsurprisingly.

This game is poetry, and it could honestly be as impactful as The Beginner's Guide to me if it weren't for the narrative dissonance. Maybe when I'm trying for a faster time I'll find it harder, but for this reason I just don't entirely resonate with the game at the moment.

Like if you described your dream to someone, and then they somehow produced a perfectly realized copy of it for you to watch. What the Giftscop team has done is reconstruct an illusion into reality with its magic still intact.

It's kinda brainless Picross. The app is all slick and there are a wealth of easy puzzles that mostly solve themselves; fine for a timewaster. But on my phone, anything bigger than 10x10 makes for extremely easy misclicks that will damage my health, making me watch an ad to continue the puzzle.

This means that any somewhat challenging puzzles are fruitless, and the game is left a self-solving ad dispenser; i.e. an average free puzzle game.

2008

Got to 100 meters. My accelerated heartrate during the 90s stretch where I kept almost tipping over because I forgot the correct waddling rhythm helped to keep me awake during class.

A would-be perfect game, but it crashes often enough to annoy me. So thoroughly designed that I cared about a card game for the first time in my life.

I can't play this on my own Xbox. Such a shame.

Platform is more specifically my boyfriend's phone.

Could never button mash fast enough for the final boss, but otherwise I did everything.

You're telling me this isn't a Flash game?

2011

The amount of times I've gotten every bonus point is beyond me.

Turns a bad game into an okay one!

Would've played it more if the hinge and 3D slider weren't broken on my 3DS.

I never played the main game but I did play hide and seek in multiplayer.