Bio
he/him - video games are neat !
PSN/Steam - CrumpetButterer
he/him - video games are neat !
PSN/Steam - CrumpetButterer
Badges
Best Friends
Become mutual friends with at least 3 others
Well Written
Gained 10+ likes on a single review
Noticed
Gained 3+ followers
Gone Gold
Received 5+ likes on a review while featured on the front page
GOTY '23
Participated in the 2023 Game of the Year Event
Liked
Gained 10+ total review likes
N00b
Played 100+ games
Favorite Games
175
Total Games Played
011
Played in 2024
000
Games Backloggd
Recently Played See More
Recently Reviewed See More
Got to the middle of Chapter 4 and decided I couldn’t do it anymore.
Some of the ugliest, PS3/360 Era “Impressive” Tech Demo ass graphics I’ve seen. Combat that feels like they said “imagine if Doom was shit” and just rolled with it. No sense of place or weight in the world, just feels like you’re controlling a floating camera. And of course, some of the singular worst writing I’ve seen in a game this generation.
Dreadful.
* PS Plus
Some of the ugliest, PS3/360 Era “Impressive” Tech Demo ass graphics I’ve seen. Combat that feels like they said “imagine if Doom was shit” and just rolled with it. No sense of place or weight in the world, just feels like you’re controlling a floating camera. And of course, some of the singular worst writing I’ve seen in a game this generation.
Dreadful.
* PS Plus
Performance woes aside, it’s a pretty great game. It feels like a direct rebuke of the sentiment that the original didn’t turn out how they’d wanted it to. This game literally is them saying “we made the right game before, the masses just weren’t ready for it”. But in a post Elden Ring and/or BOTW/TOTK world, I believe these types of emergent, player driven adventures are much more sought after.
Having said all that, the narrative is all over the place. At times its backseat structure feels like par for the course with the more player experience focused structure. Then all of a sudden a ghost tells you you’re about to go to the end of the game. The true ending feels complete enough, and had some satisfying surprises in store, but it just kind of ends just as it feels like it’s actually getting started properly.
Having said all that, the narrative is all over the place. At times its backseat structure feels like par for the course with the more player experience focused structure. Then all of a sudden a ghost tells you you’re about to go to the end of the game. The true ending feels complete enough, and had some satisfying surprises in store, but it just kind of ends just as it feels like it’s actually getting started properly.