This review is subject to change because it being in EA and all that. This is all based on my experience before 1.0.

I’m pretty confident to say I think I’m done with the game for now. And I absolutely love this game and they did so well making Hades 2 feel new and refreshing.

Hades 1 is my favorite roguelike ever. I can confidently say this game is a phenomenal sequel. The amount of content in the early access is insane.

There needs more work to be done with the weapons and boons (cough cough Hestia). Overall though it’s impressive how well everything synergizes already.

Once there’s more story content I’ll pick this game up again. There’s a lot missing right now when it comes to the story.

If you love roguelikes and loved Hades 1 it’s definitely worth picking up even if it’s not finished.

Death to Chronos!

I’ve been replaying Cyberpunk 2077 and it’s DLC and thought I’d give my thoughts on the game now that 2.0 has been out for a year or so.

I began replaying the game this year after having an itch for Cyberpunk content. Now after all it’s been through, I think it’s one of my favorite games. It’s come a long way but holy shit I love this game. I love the world, I love the story, I love everything about it. I love how engulfing the city is, how you can hate it but also love it at the same time. It took me a while to appreciate and fully embrace this game, I think but hey it’s definitely one of my favorite worlds now.

A bit of background on my experience with Cyberpunk: the game was one of my most anticipated for years, but I never ended up getting it on launch because of the horrible state it was in. I decided to wait and ended up getting the game on sale roughly 1-2 years later.
My first playthrough was entirely different to the one that I experienced with the 2.0. I used to think that a lot of the mechanics and gameplay was very half-baked, along with the exploration. It made Night City feel void and lifeless. On top of that, I played the most of my first playthrough on PS4 which was interesting to say the least. Overall I think the best part of the game was its storytelling, and thought for a while that the game was a forgettable gaming experience with only a good story holding it up—leaving me to not pick up the game for a while.
That was until Edgerunners came out, and after I read up a bit on the modules did my opinion change a little. Finished my first playthrough and that was that. I got Phantom Liberty when it launched, and I loved it. I still love it. The one thing CD Projekt is good at is making phenomenal DLCs and I’ve said it before but man I wish it came with the game. I used the same character I used for my PS4 save on my PS5; Nomad route and netrunner build. I ended up 100%ing the game and put it down afterward.

2.0 is the optimal version to play the game on, hands down. The update has changed a lot of things and added a whole lot more: they tweaked the skills and stats system, added cyberware options (which is one of the things I had complaints for), improved the exploration and immersion by adding things like transportation and more.
Cars still drive pretty bad, and the police system is still not the greatest but I’ll take it over the old system. Overall, Night City feels like a city now, not some devoid ghost town like before.

That’s all I gotta say. Cyberpunk is an amazing game, it’s come a long way. One of my favorites for sure now. I think that if it launched like this, I would’ve immediately loved it.

Idk much about MLP I just found it on a whim. But as a guy I feel like the target demographic isnt really for me lol. All the people I've met are all girls or he/it users or whatever. But still fun customizing and making characters on.

As much as i think that fortnite is mid the game is fun sometimes. its come a long way from what it was and I enjoy playing it with friends.

i probs wont play this game again after the avatar stuff ends. In general this type of game is not for me.

I've had only bad experiences with Pathfinder: Kingmaker but I actually am having a lot of fun with this game compared to its predecessor.

I think the main issue I have with the game is the combat, and it was an issue I also had with Kingmaker. I think there's more micromanagement in this game than in Kingmaker but I don't remember. I think what I dislike generally is the combat system.

Character customization and classes are 10x better than in 5e, which is what I've always loved about Pathfinder tabletop. There's so many more options and they did a fantastic job in WOTR. The fact you can upload your custom portrait is quite honestly amazing.

But yeah, I highly recommend this game more than Kingmaker. It's so much better and doesn't delete your saves like what happened to me.

A classic. Unironically the best Lego game ever made

you're as beautiful as the day i lost you

I remember playing this game when I was a kid but don’t remember much else about it. I used to like the setting for icewind dnd wise but yeah. Maybe I’ll revisit this game in the future for nostalgia.

Yes this game is fantastic people have already said enough about it. I loved it.

Edit: help I cannot stop playing this game.

Only God knows about my save file that I had from middle school to my senior year of high school.

If this came out when I was 11 or so I would’ve been all over this game.

Maybe it’s just me, but I have a very hard time getting into this. The gameplay is frustrating and jank, and the general UI is hard to adjust to. I want to give it another try, but it just isn’t for me I think, which is sad considering that I’ve played similar games to this in the past.

This review contains spoilers

Thanks Santa Monica for the free DLC! Seriously, it’s great! When I saw this at the game awards I was so excited. I love the roguelike genre so having DLC like this was definitely worth it.

I think my only complaint is that the encounters are pretty short, but for what it’s worth it’s still a fairly good roguelike mode. I think for the future I’ll ramp up the difficulty.

The conclusion to Kratos’ character was satisfying, I really enjoyed seeing that despite it being a very short campaign. I haven’t collected all the Captain keys and memories yet but I will be chipping that away eventually.

I had fun with my friend blowing shit up but that’s about it.


I found this visual novel game on a whim online. And I will say that… this is by far the best interactive novel I have probably read this year. And it’s not even finished.
The CYOA game was made on Twine, which is an engine for interactive fiction. There’s a lot you can do with Twine but I think this is the most ambitious one I’ve seen.

The worldbuilding is extensive, there’s so much lore and background. It’s very Witcher-esque in the way that your character is a contractor— but not in the way one might think. Difference is that the Wayfarers are individuals who are born without magic, with their former order falling apart. Magic affects every part of this world and its being, and it’s seriously apparent in a fight against a basilisk, where you have the upper hand against it because of your immunity to its magic. There’s a lot of downsides and upsides being born a Wayfarer, but are still contracted to look for artifacts and the like because of their unique genetic. It’s something that I found super intriguing, and again the lore is just extensive. The menu had really insightful and interesting excerpts on the world, but didn’t feel as if it was info-dumping; rather that your character ripped pages out of a book and pasted them into the journal to look back on.
Character creation is pretty extensive, being able to choose a lot of options for how you want your character to look and come from. You can even make a nickname for yourself that others can call you by. In the playthrough I did, I went with an elf from the Child of the Seas background. Like I said, there’s a lot of options and the choices you get depending on your birthplace varies.

This game depends a lot on choice and luck, you might not win every time. I got my ass kicked in the first mission, and I had to get revived. It’s not easy and it has that D&D style system when doing an action. You can forge meaningful bonds with other companions, talk to them and make choices. You can take on pacts and go on quests. The amount of options you have in general is astounding, everything little thing feels like it has meaning. It really feels like you’re genuinely thriving and living in your character when you’re reading.

This is definitely not really like my other reviews, but I still highly recommend it. The game’s not fully released, only with a handful of episodes currently available. But it’s not a small read by any means, with an average of 1 million words accumulative so far. There’s already so much content available.
If you’re into high fantasy, Witcher, any of that— take a read. I highly recommend it, even if you’re not much of a reader. And if you’re really enjoying it like I have please support them, I can’t wait for its full release.