kurtkobeni
2018
2001
Perfect, everything is perfect. A pure skill based game which I loved (and was destroyed by many times). You could have 100 gourds and it wouldn’t matter if you were shit at the combat, and for that I love it. Unapologetically skill based with little help from anything but occasionally tools and mainly the revive. Best combat I’ve experienced so far and I could actually feel myself getting better.
2015
It was fun enough but all the bosses were too easy with the exception of Mother Miranda’s which felt like oh! Final boss fight? Let’s turn her into a damage sponge + considering this is where the mould ORIGINATED, it wasn’t nearly as scary as re7.
Still, the tie in to Spencer, re5 and concluding the Baker mystery was nice too, felt very satisfying especially since I was lost half the game wondering why there were werewolves, vampires and shit.
There was also so much more they could’ve done with the exploration instead of locking u out of so many places after defeating a certain boss. Felt like wasted potential for a game with such a big village.
Still, the tie in to Spencer, re5 and concluding the Baker mystery was nice too, felt very satisfying especially since I was lost half the game wondering why there were werewolves, vampires and shit.
There was also so much more they could’ve done with the exploration instead of locking u out of so many places after defeating a certain boss. Felt like wasted potential for a game with such a big village.
2022
2016
2016
It started off fun, and cheesy in a cute way but after the train & manor I genuinely couldn’t tell why half of the locations were even there + what I was supposed to be doing. The final boss was awful and the villain’s transformation (which he suddenly couldn’t control) was lacklustre.
Honestly had its fun parts though and Billy carried it heavily.
Honestly had its fun parts though and Billy carried it heavily.
2020
2022
Completed first run and then platinumed right after at ng+2. Elden Beast ruins an otherwise pretty perfect game also the difficulty is sort of odd, at least for me. Fire giant was the hardest mandatory boss and Malenia was good but the rest were disappointingly easy at times (Elden Beast just terrible).
Also some of the boss locations are ridiculous but more power to open world I suppose. Still enjoyed it (played it thrice back to back) and the open world is genuinely really beautiful + combat is fun.
Also some of the boss locations are ridiculous but more power to open world I suppose. Still enjoyed it (played it thrice back to back) and the open world is genuinely really beautiful + combat is fun.
2020
This game had the perfect set up but the endings were so dookies it felt like I’d wasted 57 hours. I spent most of it exploring the open world bc cyberpunk settings are always my fave, and they did it well but god the dialogue dragged and the main mission just started getting boring as hell compared to side jobs.
The visuals, world building and Johnny really carried it though, and I enjoyed them aspects but in the end it felt like a chore to complete the story and that’s what really bugged me.
The visuals, world building and Johnny really carried it though, and I enjoyed them aspects but in the end it felt like a chore to complete the story and that’s what really bugged me.
2014