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Hollow Knight is very pretty and it is, indeed, an amazing videogame.
I feel like I have only scratched the surface of this story. I have to check some lore explanations, but this story delivers some quiet moments that are reminiscent of media such as Dark Souls, Vagabond or Berserk.
Gameplaywise, Hollow Knight is simple, but with an unexpectedly enormous skill cieling, quite similar to Sekiro.
I will revisit this title to get a 100% in a future.
I feel like I have only scratched the surface of this story. I have to check some lore explanations, but this story delivers some quiet moments that are reminiscent of media such as Dark Souls, Vagabond or Berserk.
Gameplaywise, Hollow Knight is simple, but with an unexpectedly enormous skill cieling, quite similar to Sekiro.
I will revisit this title to get a 100% in a future.
I started playing assassins creed Brotherhood right after finishing AC2, expecting to experience the continuation of Ezio's story.
This, was delivered, but the game did not have the amount of changes and innovation that I'd had hoped for.
On top of that, the story has sort of advanced for a bit, but it has not left me satisfied.
The main antagonist has changed in this title, and the death of some characters is handled in a strange way.
It also does not help that the pacing of the tilte is quite strange, and the ending feels rushed in my opinion.
Where as in AC 2 you finish the story in Act 12 (more or less), you find yourself finishing AC Brotherhood in Act 9 where some questions haven't been answered yet and a connection / hatred towards the antagonist has not been built up in a meaningful way.
This, was delivered, but the game did not have the amount of changes and innovation that I'd had hoped for.
On top of that, the story has sort of advanced for a bit, but it has not left me satisfied.
The main antagonist has changed in this title, and the death of some characters is handled in a strange way.
It also does not help that the pacing of the tilte is quite strange, and the ending feels rushed in my opinion.
Where as in AC 2 you finish the story in Act 12 (more or less), you find yourself finishing AC Brotherhood in Act 9 where some questions haven't been answered yet and a connection / hatred towards the antagonist has not been built up in a meaningful way.
A direct continuation on the first installment of the AC franchise, taking us to Florence and several years in the future from the events we played as Altaïr.
This game takes the mechanics of the last game and polishes them an astounding amount, creating a great amosphere that makes the cities feel even more alive.
Assassin's Creed 2 establishes some gameplay systems such as the gear shops, and the hiring of NPCs that enhance the experience and add more options when trying to approach a situation.
Some other systems such as the "Assassin's Tombs" or the "The Truth" glyphs made me more invested in the world around me.
As an European myself, it was way easier to follow a story where I knew many of the characters involved: Leonardo Da Vinci, Maquiavello, the Medici and the Borgia.
It is unclear on what is the following plotpoints, since I have not played Assassin's creed Brotherhood as of yet.
This game takes the mechanics of the last game and polishes them an astounding amount, creating a great amosphere that makes the cities feel even more alive.
Assassin's Creed 2 establishes some gameplay systems such as the gear shops, and the hiring of NPCs that enhance the experience and add more options when trying to approach a situation.
Some other systems such as the "Assassin's Tombs" or the "The Truth" glyphs made me more invested in the world around me.
As an European myself, it was way easier to follow a story where I knew many of the characters involved: Leonardo Da Vinci, Maquiavello, the Medici and the Borgia.
It is unclear on what is the following plotpoints, since I have not played Assassin's creed Brotherhood as of yet.