Hollow Knight is very pretty and it is, indeed, an amazing videogame.

I feel like I have only scratched the surface of this story. I have to check some lore explanations, but this story delivers some quiet moments that are reminiscent of media such as Dark Souls, Vagabond or Berserk.

Gameplaywise, Hollow Knight is simple, but with an unexpectedly enormous skill cieling, quite similar to Sekiro.

I will revisit this title to get a 100% in a future.

I started playing assassins creed Brotherhood right after finishing AC2, expecting to experience the continuation of Ezio's story.

This, was delivered, but the game did not have the amount of changes and innovation that I'd had hoped for.

On top of that, the story has sort of advanced for a bit, but it has not left me satisfied.

The main antagonist has changed in this title, and the death of some characters is handled in a strange way.

It also does not help that the pacing of the tilte is quite strange, and the ending feels rushed in my opinion.

Where as in AC 2 you finish the story in Act 12 (more or less), you find yourself finishing AC Brotherhood in Act 9 where some questions haven't been answered yet and a connection / hatred towards the antagonist has not been built up in a meaningful way.

A direct continuation on the first installment of the AC franchise, taking us to Florence and several years in the future from the events we played as Altaïr.

This game takes the mechanics of the last game and polishes them an astounding amount, creating a great amosphere that makes the cities feel even more alive.

Assassin's Creed 2 establishes some gameplay systems such as the gear shops, and the hiring of NPCs that enhance the experience and add more options when trying to approach a situation.

Some other systems such as the "Assassin's Tombs" or the "The Truth" glyphs made me more invested in the world around me.

As an European myself, it was way easier to follow a story where I knew many of the characters involved: Leonardo Da Vinci, Maquiavello, the Medici and the Borgia.

It is unclear on what is the following plotpoints, since I have not played Assassin's creed Brotherhood as of yet.

This game is an all-time classic.

I played the first half of the game a long time ago, on my PSP, and grabed this game on a Steam Sale in order to understand this franchise a little better.

I was greatly surpised of this project and the concepts that play into its story; mixing the (slightly altered) past with some futuristic science topics, truly enhances the experience.

It was also a treat to get more context and a direct perspective on the statement that is repeated through the series: "Nothing is true, everything is permitted".

Despite the fact that the story and conflict impressed me, this game is technically lacking, at least on PC.

I had FPS and resolution problems, and the controller support is quite lacking. To fix this, I had to install a patch in order to improve my experience when playing this game.




This game narrates one of my favourite stories.

Persona 3 is very meaningful to me as a person, and as such I am quite biased and I may not be able to accurately rate this videogame.

Prior to Persona 3 Relad's release, P3P is the most "legal" and convinient way to experience this story. However, despite adding some QoL changes to Persona 3's gameplay, P3P still falls short due to its presentation.

The graphics are quite dated and the visual-novel aspect of the game may be even more offputting to newer players, and may hinder the impact of some story beats on the player.

This game presents the player with a great story where the characters face issues such as their own mortality, the pain of grieving the death of a loved one or even finding their path in life.

The average play-through of this game is around 80 to 100 hours, but, in order to get all the Steam archievements, I had to do 3 full play-throughs of P3P.

During that time, I found out that the gameplay-cicle of P3 and - especially - Tartarus is VERY repetitive.

In conclusion, this JRPG / Visual novel set the standard for the Persona franchise, and even if it looks and feels dated, it is certainly an amazing experience.

In my opinion, if you are on the fence about buying this game, I recomend that you wait for Persona 3 Reload, the re-release of Persona 3 where we will be able to experience this story in a modern way with some of the Persona 5's quality of life changes.






This was the "last" pokemon before the slippery slope that placed the series in the position it finds itself in nowadays.

Despite the fact that 5th gen Pókemon (BW & BW 2) were the last 2D games, and by default, the last "good" ones, Pokemon X and Y still hold up as a nice experience in the Pókemon world where players can expect some challenge.

My biggest criticism is that from this game on, the games were way more "hand-holdy" and VERY linear, making every single player neglect the exploration of the world that surrounds them.

I approached this game with a lot of caution, since I LOVE both Dark Souls and Dark Souls III, a lot of player do not like this game as much as the other ones, but I definetly enjoyed the experience.

Outside of the DLC, the bosses were quite easy, but there were a few examples, such as the Executioner's Chariot, that surprised me with different mechanics from what I could see in other Souls-Like games.

The biggest complaint I can have about this game is the fact that the areas feel poorly connected (thematically speaking).

This threw me off when I was replaying the game in order to get 100% archievements, since I remembered (almost) all the areas but I did not know wich ones were interconnected.

And on top of that, going through a poison swamp / mines and getting in an elevator that gets you to a fortress filled with lava... is quite strange, to say the least.

But, if I can leave aside the issue with the incoherent area design, I believe that a remake of this videogame could be a very pleasant experience in the future.

This would require a lot of work since elements such as hitboxes are laughably bad and a complete overhaul would be in order.

Git gud or something like that.

This game has been very good, but not quite as good of DS1.
The trophy hunting is awful and very farm-heavy.

I had a lot of fun but the farming can become a nuisance.

Quite recommended.,

This was a cool experience. However, the RPG mechanics and the changes that were made to the franchise in order to accomodate them hold AC: Origins back.

The (hand to hand) combat system is quite lacking, however the stealthy assassinations are awesome.

Many missions or targets force you to fight face to face. Making the flaws of the combat system even more noticeable.

The story is very engaging, but it wierdly comes to a stop for a couple hours, and then ramps up to an interesting ending in an astounding pyrrhic victory.

XCOM but bigger better and stronger.

Mod the game if you want to experience some truly crazy experiences.

Chess but with Soldiers.
Fun game to play and relax, until you miss a 98% 50 times.

The mod scene is amazing and can net you a lot of fun if you do not suck at the game like I do.

Nice game, a lot of tracks have been added trough DLC.

This game is ideal to ease people into playing videogames, and is excellent as a party-game due to its simplicity.

If you like Pokemon Go, it's fine.

If you enjoy the main series of pokemon, you should really play Fire Red / Leaf Green, since the intended experience is quite different in this version.

Open world pokemon as a concept was cool. It is fun for a while but can be very cumbersome and boring after a while.

It is a nice game to relax and explore and the fanservice is fine.

The graphical department is ok. However, the popping and the jaggedness of some textures or elements in game can be really unattractive.

Warriors + Zelda + tons of things to unlock.

What a grind fest. A nice game to play on commutes.