386 pokemon obtained. I will never forget the Chansey wild ride in the joyous tower.

Trying to get 386 in red mystery dungeon needs 6 (4) pokemon from this game (minum, aipom, lapras, magikarp and gyarados, porygon2).
Beat the game and obtained the rescue missions randomly, it was more easier than expected. The hard part was reaching the floor needed to defeat a lapras.

Cute girls taking a small break. Kinda easier than previous entries.

cute girls shooting cute girls part 7.

A fantastic end to the adventures of Beethro also the hardest and longest game.

Camera and controls are too weird to make the game enjoyable. Also have some issues with targetting enemies and need some mods to make the game actually playable without crashing often.

I liked more the sense of adventure and freedom in Mother 1.
This feels more polished but is more linear and event triggered. The inventory is still 8 slots because equipment takes 4 slots.
Combat is okayish but leveling randomness is much higher here, not that it matters because enemies give a ton of xp. Plot is like the first one where is almost non-existant until nearing the end.

Picked up because had some jobs and I expected there was unlockable jobs later but there wasn't nevertheless I was already somewhat into the game.
All girls are kinda cute and equipment/gold management is interesting.

A wild adventure with some issues, mostly the Mt. Itoi wild ride and leveling up randomness.
RPG with a kinda interesting setting aside classic NES issues like 8 slots inventory and random encounters outside towns but can use repel ring to reduce them.

There's options to remove the porn scenes, they really aren't the selling point of the game.
Nice plot covering thoughs from characters, bosses and some important NPCs including the final boss which is kind of strange.

😭😭😭😭😭
Cute and funny except when you need to do 3rd level fire which is the bad kind of difficult.

Rather than being 25 levels inside a "hold" is a long adventure.
Sequel of Journey to Rooted Hold with many new locations exploring locations from the world, getting hints about what's happening and trying to obtain answers while solving puzzles.
Difficult wise gets harder and harder, more than Journey to Rooted Hold in the last levels.

Sea of Garl.
Art and music is pretty good but gameplay is too repetitive and boring for a 20+ hours long RPG and characters are rather uninteresting, specially the main ones, 10 years learning how to sew damaged seriously their brain.