Chill roguelike with bless/curse system, and a hard final boss.

A cute game in disguise of a good challenge for everyone who are going to hate the wasps for all the eternity.
https://puu.sh/GKoEu/dc13a7667f.jpg

This game got me to recall making maps everytime I go into a new game.

all you need to do is jump and some dashes.

(beated without savestates as the intended way)
most of the rooms are copy, powerups are odd and Kraid is harder than Ridley. Everything is odd but you can appreciate the great effort IS did for the remake in GBA.

Shin Megami Tensei II before Shin Megami Tensei II.

Chad Rance VS virgin JRPG hero.
Without a guide getting all the scenes is pretty hard.

Thief is useless only to remove traps and magic is overpowered at many levels.

Masterpiece, the best Fire Emblem with amazing history, OST, characters and scenarios.
My favourite will be always Sword of seals.

Only the satelitte map is unreasonable hard.

Played due to biomeka song in Mario Must Die.
Standard platforming game with classic areas like shrinking, ice movement and the final boss rush.

Following the first one. It have many different areas, powerups and secrets making this one pretty good.

Sturm uses meteorstrikes!, all your units are invulnerable.