I don't normally like "gimmick" danmaku games, but the item system in this one is cool and allows for much more individualized play than the camera games imo. Everything being doable without using items is also a plus.

The input for the Izuna Drop is more important than anything I learned in school

One of the greatest JRPGs of all time precisely because it dared to defy almost every JRPG convention. If you dislike this game, it's because your soul is tainted by capitalism.

Still waiting for episode VI

The ending cliffhanger is still pretty tight

Much better soundtrack than FC. First half of the game kind of drags

Has some good content here and there, but is largely grindy and disjointed.

That one line of Renne's (you know the one) in the epilogue is the peak of the Kiseki series as a whole though

Crossbell is cool and it has Inevitable Struggle

Crossbell is cool and it has Azure Arbitrator

This is where the storytelling really started to take a turn for the worse. The gameplay was significantly refined so it's at least fun to play, though. One of the better soundtracks in the Kiseki series overall

Nothing fucking happens, also cool civil war where literally one person dies

Script has huge problems that are impossible for me to ignore, but the game itself is actually pretty competent otherwise. Great QoL, arguably the best central cast in any Kiseki game, and a lot of meaningful content. Music is a step down from Sen 1/2 though

Possibly Falcom's worst game to date. There's some worthwhile content here and there, but it's dragged out to hell and back and by the end of it I was just too sick of the game to give a shit about anything. It doesn't help that it basically negates all of the interesting plot points from III and turns the entire empire arc into a farce by the end. This game really soured me on the Kiseki series, unfortunately.

Cute game with an underrated soundtrack. I wish Falcom would make something like this again; just a quirky little adventure that doesn't take itself too seriously or drag things out needlessly.

Probably the best level design in any Falcom game. The story is pretty bad though