33 reviews liked by mycel


If you take showers this is by far the best Smash game.

black panther for dudes who say oh my hylia

Main character seems like the kind of guy who would review games on backlogged.

It seems like every long lasting RPG series has that one entry with a reputation for being one of the most meticulously crafted mechanical objects but also having some unique failing(s) in its storytelling, whether it's Fire Emblem Engage having maps that will be circlejerked for decades to come at the cost of some of the worst prose and cutscene presentation in an RPG or SMT IV: Apocalypse having a cast of party members so annoying that the option to kill them is a significant portion of its playerbase's unironic reason for loving it. Final Fantasy 5 serves this role for its respective series, as a game with a well crafted job/skill system (Random side note: I think it is extremely funny how the job system being seen as "too complex" is a major reason the game initially wasn't released overseas when in hindsight, it's incredibly tame in comparison to the level of systems bloat in the average 2020s AAA release) but also its goofier story that would seem out of place when put next to the other two SNES Final Fantasy narratives. However, this piece is not going to go over the game as a mechanical object, or really anything about it that's already near universally loved (Gilgamesh my beloved). When it comes to how I use this website, I operate by a rule that I only dedicate extended writing pieces to things that I haven't seen said and the positive qualities of FF5's gameplay have been said countless times by hardcore fans of the series. Rather, this is a piece dedicated to why the story resonated with me in a way that, while nowhere near the heights of what this legendary series has accomplished at its best, is still significantly more than what most would give it credit for.
To me, Final Fantasy V is a game about humanity's mistreatment of the environment. The game's inciting incident is the wind crystal shattering as a result of the inventor Cid creating a device to amplify the elemental crystals' power for the sake of increased productivity. This reason for the crystals' destruction is best exemplified by Karnak, a town whose use of the fire crystal for the sake of unnecessary opulence is visualized through the excess of flames within it, not serving any practical function beyond a flashy showing of the wealth its rulers live in. The destruction of all four of these crystals results in the return of main antagonist Exdeath, whose existence similarly ties into the general idea of the environment being mistreated both in terms of his origins as several evil spirits dumped within a tree as a failed solution to the problems caused by an evil sorcerer's quest for ultimate power and in terms of his sealing in Bartz's world 30 years ago by the Warriors of Dawn being a similar failed attempt at short term solution for a long term problem.
And around halfway through the game, the consequences of this collective disregard for the environment begin to show. Exdeath burns down the Forest of Moore in which he initially hailed from and obtains the crystals of the Warriors of Dawn's world, which are destroyed shortly after, resulting in the two worlds being merged together. This new merged world has a melancholy feel to it, conveyed through the lower energy overworld theme, visual imagery like the once active quicksand surrounding the pyramid dungeon becoming lifeless or the Forest of Moore's desperate attempt to cling to life, and the constant threat of whole stretches of land and their inhabitants being completely consumed by the void, which even causes you to go through the aforementioned pyramid dungeon with only three party members due to the presumed death of the fourth. In a stretch of a game that was no doubt the blueprint for the next entry in the series' biggest twist, it seems like humanity has doomed itself to destruction by its own hand.
However, by the endgame stretch, you should have mastered quite a few jobs on each of your four party members and been able to combine the best attributes of these mastered jobs to create a freelancer (or mime for the truly Gogopilled) that can't truly fit within the narrow roles of the old society. In my playthrough of the game, Bartz and Faris combined the stat boosts and counterattacking ability of a monk with the weapons and equipment of knights, Lenna transferred over the stat boosts from her brief stint as a berserker to her usual role as a support mage, and Crylle became a mime with both black and white magic as well as the HP +30% gained from her time as a monk. The ludonarrative purpose of the game's job class system is to be the radical transforming of societal roles necessary to prevent an environmental crisis and these new roles are what ultimately allow our four heroes to stop Exdeath once and for all.
Is Final Fantasy V making a truly radical political statement here? No, it's ultimately just another drop in the vast ocean of cheesy/defanged 90s environmentalist messages and its environmentalism especially comes off as milquetoast when you literally play as an ecoterrorist two games later. But with the various environmental crises our planet deals with only worsening three decades after game's release, it takes on a new meaning as representing both the impossible odds that humanity must overcome and a symbol of hope that we can pull through regardless. I long for the day where Bartz and friends can master the Marxist job class.

a litmus test for gamer sentience

maybe also the all-time least interesting game to have a debate about? if you think this game is badly designed or that it controls poorly, then i'm genuinely not interested in hearing it. i strongly recommend running it back - without the bitch in your ear yapping out all those cookie-cutter tier arguments

One time, someone in the fighting game channel of one of the main Discord servers I use abbreviated this game's name as Skugs and one of the main mods found it so funny that he decided to change one of the mod bots to automatically give a one day ban to anyone who says the actual name instead of Skugs (His justification was that most people in the server only brought up the game to shit on it). What followed was a saga of people trying to use "Skugs" in every context possible and/or trick people into saying the cursed word, people getting banned for posting a link with the cursed word in it, and someone trying to use a loophole to get past the filter before a mod who had it out for him gave him a one day ban anyway. I only played this game for like 10 hours when I was like 15 and too stupid to realize that playing a fighter on a keyboard probably isn't the best idea but I have to give it my upmost thanks because of the immense joy and entertainment I have gotten from the Skugs Saga.

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⣿⣧⡈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿Nah, I'd Refund ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⣠⣿
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Never played but obligated to give it a 10/10 because of how much enjoyment I get from joining a new MegaTen server, making a joke about how Persona 3 was the first Persona game, turning notifications on my phone, and then shoving it up my ass

a lesser person would say "i'm speechless" when reviewing this. i am not speechless. i got the speech.

this is, somehow, really fucking cool. i love experimental and surreal shit, and this is obviously not exactly a "game" but more of an experience. you watch this weird ass footage while INCREDIBLE music plays -- no shit, this is going on my list of the best soundtracks of all time.

i played this purely out of curiosity. i watched a bit of a gameplay on youtube but i wanted to know how it actually controls, like what do you do while watching. basically nothing. but i still think it's something cool. and i must note, if these weren't images of a near naked woman, i would still love it, hell, i'd probably love it more. if it were bad early 2000s surreal cgi, it would be amazing. this is going on my list of "dream games".

i'll probably not watch this all the way through because i honestly don't care but i'm really impressed lol.