9 reviews liked by noah645


These 10 ghosts caught on camera will DEFINITELY give you nightmares

Content Warning for Attempted Suicide, Terminal Illness, Death, and Chronic Illness

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It’s September 2011 and I’m seventeen years old when I try to kill myself. There are two ponds near my parent’s house. It’s like 4 AM. I like to be out this early. Nobody else is awake, and they won’t be for a while. It’s like the whole world belongs to me. I wander around between the neighborhoods, along the roads, and in the fields. In ten years these will be fresh real estate properties but today they’re still farmland. This hour and a half is the only time the anxiety quells. The real world never knows peace. There’s a dread that accompanies every action and every moment; living in that house, going to school, hanging out with my friends (are they my friends? They are but I won’t be able to understand that until I’m healthier). I’ll always have to go back home. I’ll never be able to articulate what’s happening to me. The pressure is too intense. I don’t plan it, but, the pond is right there, and it’s deep enough, and early enough that no one will hear me. Not having a plan is what saves my life. Turns out impromptu self-drownings are difficult to pull off when the water is still and not THAT deep. So, it doesn’t work, and I’m soaked, and grateful to get home and hide the evidence before my parents wake up, but I don’t feel BETTER. I feel despair, still. There’s no way out. I wish I could just climb up the stairwell, out of this. I wish I had the clarity to understand what was wrong with me.

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What do you even say about Silent Hill 2? To say that it’s one of the best video games ever made feels simultaneously obvious and like I’m underselling it, right? Fuckin, uhhhh, Resident Evil 2 is one of the best video games ever made. Ace Attorney 3 is one of the best games ever made. Come on! When we see people talk about old games that they like they’ll so often say stuff like “it holds up really well for its age” or some similar comment that implies that progress is the same as quality. This is, of course, nonsense. I wouldn’t say video games are better as a medium in 2021 than they were in 2001; on the whole and in the mainstream I would say they’re demonstrably worse in almost every way – how they look, how they sound, how they feel. Silent Hill 2 was a AAA game. What do we get now instead? Far Cry 6? The fuckin, THE MEDIUM? We’ve lost everything in pursuit of bad lighting and looking like a mediocre episode of whatever was popular on HBO three years ago. Silent Hill 2 looks great and sounds great and fuck you it plays great too it feels good and even the puzzles are MOSTLY FINE. MOSTLY. Listen I’m saying this is the all time best video game I’m not saying it fuckin ended world hunger.

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It’s October 2012, I’m nineteen and I’m sitting in a business communications class when I get the text confirmation that Sam’s brain tumor is back, again. It’s not the first time, and I know that there’s nothing left to do, he’s going to die. It’s fast, untreated. He’s one of my best friends, and the only person I know from home who went to the same college as me, but we live really far apart on a big urban campus and I haven’t seen him as much as I’d have liked to. Now he’s gonna spend the rest of his time with his family back home. When I see him next it’s at a hometown charity event for his family in December. He’s unrecognizable physically, and he can’t speak. The event is at our old catholic elementary school, in the gym, where in the years since we graduated they’ve painted a giant tiger on the wall. It’s the school mascot. I feel incredibly awkward around him and spend most of the time away with our other friends. I only speak to him briefly, and when I do it’s a stupid joke about the tiger mural. These will be my last words to him. I do know this will be the case, I think. Later that month I’ll be one of his pallbearers. I spend a lot of time angry and ashamed of myself for not being better to him, not knowing how to act or what to say. I’m about to drop out of school for reasons financial and related to my mental health.

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So what DO you say about Silent Hill 2? That it’s a masterpiece? That it’s the most well-conceived and executed video game ever made? That every detail of it dovetails into every other in a legitimately perfect cocktail story, presentation, and play? That the performances, cinematography, soundscape, all of it are untouchably top of their class? That when Mary reads the letter at the end I WEEP because it’s one of the best pieces of acting I’ve ever heard? That if I ever meet Troy Baker it’s ON SIGHT? These things are all true. We all know it. Everybody knows this. It’s Silent Hill 2.

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It’s August 2019, I’m twenty-five and I’ve just managed to graduate college in time to move to a new city with my partner as she enters her third year of medical school. That’s the year they kick you out of the classroom and you start going to the hospitals to do your real hands-on training month to month. I’m job hunting unsuccessfully and we’re living exclusively off her loans, when what seems at first like a pulled lower back muscle becomes a fruitless early morning ER trip (five hours, no results, not seen by a doctor) becomes an inability to get out of bed becomes a forced leave of absence. Without a diagnosis she can’t get disability accommodations. While on a leave of absence we can’t have her loans, and in fact we have to pay them back. We’re getting desperate, thousands of dollars in debt, and I take the first soul sucking job I can find. It takes almost a full year of visits to increasingly specialized physicians but eventually my partner is diagnosed with non radiographic axial spondyloarthritis, an extremely rare condition that culminates in the fusion of the spinal column. We can treat the pain, sort of, but it’s only a matter of time until it’s likely to evolve into a more serious condition, she’ll never have the strength or stamina she had before, and the treatment options are expensive and difficult. Her diagnosis doesn’t even officially exist as a recognized condition that people can have until September 2020.

Suddenly I am a caretaker and everything is different now. Obviously our mood is stressed from the financial dangers, but she’s in pain, terrible pain, constantly for months. She can’t sleep, she can’t eat. There’s nothing I can do. It’s exhausting to live like that. She’s depressed. On good days we try to walk outside but good days are few and far between, and grow fewer over time, and her body makes her pay for the walks. She’s on drugs, a lot of them. Do they help? It’s unclear. They don’t make her feel BETTER. Nobody knows what’s wrong with her. Her school thinks she’s faking, they’re trying to concoct ways to get her kicked out. She wants to die. It breaks my heart. She’s everything to me, all that there is. She has literally saved my life. And I can’t help her. But it’s exhausting for me too. I don’t want to admit this, not even privately, to myself. It is hard to be the person who is leaned on, especially when the person you love can’t give anything back. I’m tired. I’m not angry, and I don’t think I’m resentful. But I’m tired. I feel shame for thinking about it, for acknowledging it. I know it’s silly to feel the shame but it’s there. I do find a job eventually, thankfully, but it’s still a long time before we get a diagnosis, much less an effective treatment. Even after things settle somewhat, it’s a hard year. And there are hard times to come.

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Ever since I first played it as a teen, Silent Hill 2 is a game that has haunted me through life, like a memory. It struck a deep chord with me when I was too young for that to be fair, too young to identify why I could relate to these people and their ghosts. I used to think this was a special relationship that I had with the game, the way you kind of want to think you have these when you’re younger, but the older I get the more I recognize this as part of growing up. Silent Hill 2 doesn’t resonate with me because I’ve encountered situations in life that closely mirror that of the protagonist. I mean, Angela’s story resonates deeply with me despite little overlap in the specifics of our family traumas. Silent Hill 2 touches me – and most of us – so deeply, because it has such a keen understanding of what it feels like to be Going Through It. It is a game that knows what it is to grieve, to despair, to soak in the fog, and also, maybe, to feel a catharsis, if you’re lucky, and you do the work.

I’ve been Angela, parts of her. I’ve been Laura too. I’ve had more James in me than I would prefer. I suspect all of us have these people, these feelings in us, to some degree or another. We collect them as we get older. That’s just part of it. Silent Hill 2 isn’t a happy game, but it’s one that Gets It, and lets us explore those spaces in a safe and cathartic way. It does this about as well as any piece of media I’ve encountered, on top of being so excellent at all the cinematic and video game stuff. But that’s really what makes it what it is. The empathy, and the honesty. I think it’s beautiful.

"A future is not given to you. It is something you must take for yourself."

After completing all NieR Automata endings i can confirm that this game is an absolute masterpiece and definitely the best game i've ever played in my life.

Endings D & E are really insightful especially if you're someone like me who struggles with clinical depression and feeling unworthy, made me cry a lot and realize a lot of things about myself that i used to not take for granted. And what not, realize that your existence in this world, even if it doesn't matter right now, someday somehow it will.

The philosophies of Nietzsche, Kant, Camus, Pascal and Kierkegaard are very present in this game, and even tho they are opposing philosophical currents, the narrative treats them in a way that no other medium ever did. If i have to describe this game in other ways, i would say it's a love letter to existentialism and all of it's currents.

This game changed my life and the way i think about myself for the better, and if you do try it, i hope it does the same to you too.

Extremely fun and interesting scenery with a bleak aesthetic around all the areas that you traverse through and the existential crisis that this game makes you go through hits really deep and has really fun combat

One of the most thought provoking games I've ever played. This games narrative with stick with you.

To think, we have a 5 star game here, and we still have more to come shortly, holy fucking shit! Considered the magnum opus of FromSoftwares projects, to which I agree, this game delivers a stunningly beautiful open world game full of endless possibilities. The freedom from the get-go after the patented FS tutorial death is absolutely fantastic. You can go straight after the main bosses, explore the full region or even wander into areas scaled for much later in the game and give that a try for some neat loot! A new crafting system where you can craft some items with great utility in areas or boss fights. Lots of freedom as well on what to craft and these items may even add to your build! An astounding roster of bosses, some of the best FS have ever produced, with very deep and complex movesets and combinations. With extra features such as jumping and positioning being very important in this game, you've even more possibilities of places to explore and movesets of bosses to see. Build variety is absolutely insane and it even rivals Dark souls 2 in weapon variety and viability. You could do multiple runs and not repeat builds. That's how many builds you can do for this game!!

Now, for my personal feelings, oh boy do I love this game. To the extent that I've behaved almost like a spoiled brat waiting for the release of the DLC of this game. I just am eagerly anticipating what's to come based on how I feel about the base game. Bosses have been so much fun in this game, I'm screaming for a boss rush mode just so I can fight them over and over again and rest assured I would do that!

I'm sure I'll update this after the DLC but it's one of the greatest games of all time, objectively and subjectively tbh!

Probably the best DLC ever made, well until Shadow of the Erdtree that is.

Elden Ring is a game that did something for me. I'm not the biggest fan of open-world games, I don't hate them but it's also not my favorite genre of games. This game captured the perfect sense of exploration and excitement while having one of the most interesting fictional worlds out there. It combines multiple aspects of what makes me love video games and does them to perfection. Even tho it's my favorite of all time I still think there is room for improvement, dungeons are the biggest thing that can be improved. I don't think they are bad, my issue with them is that in the early game, they are too short and usually give little to no rewards which can be a bummer. When it comes to any major complaints? I have NIHIL.

My 2nd favorite in the series is right behind Elden Ring. This game simply masters the atmosphere and makes the world of Bloodborne feel so unique. Weapons and music are amazing and the whole cosmic horror reveal is amazing but I think the whole game takes a dip in quality in the 2nd half of the base game, areas, bosses, weapons, and NPCs are just not as good and as much as I want to give this game 5 stars I just don't enjoy the 2nd half nearly as much. It's still one of the best games I have ever played and a certified classic.