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3 Years of Service

Being part of the Backloggd community for 3 years

N00b

Played 100+ games

Noticed

Gained 3+ followers

Favorite Games

The Binding of Isaac: Rebirth
The Binding of Isaac: Rebirth
Hollow Knight
Hollow Knight
Bloodborne
Bloodborne
NieR: Automata
NieR: Automata
Transistor
Transistor

109

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Played See More

Zeno Clash
Zeno Clash

Jun 28

Hollow Knight
Hollow Knight

Jun 26

Recently Reviewed See More

alright.. so what the fuck even is zeno clash? the campaign itself is about 3 hours long in total with a bit less than 20 levels overall, with each level either having a boss, a standard mob humanoid fight, or creature ganks on a set path. but thats not what really draws someone to the game.. its that art design. that sweet, sweet, weird art design. appendages will be drawn out, features will be exaggerated, and every character design becomes unique, yet cemented in its world. the settings range from legitimately boring (many of the forest areas which, there are a few) to psychedelic and otherworldly (the best examples of this are metamoq's tutorial areas and the desert area). but none of this really matters if the gameplay doesnt hold up, and it really doesnt. dodging is clunky and i never truly got the hang of it - having blocking and dodging on the same button makes kiting needlessly difficult. and trust me, kiting is definitely something you'll want to do here, because the other main gameplay feature zeno clash boasts is its gunplay, which definitely feels better, but could honestly be construed as very much overpowered. there were multiple levels where i could easily kite every enemy out with ranged weapons. it didnt work always because the enemies can become surprisingly fast, but its much more reliable than hand-to-hand combat. it felt like whenever i used hand-to-hand successfully i was exploiting the system rather than using is well, like kicking enemies you knock down with a strong punch 5-6 times or getting large enemies to repeat attacks so you can finish them off without any trouble. it just doesnt offer enough depth in its combat nor its enemy types to warrant its extremely short campaign which, because it shows off the world and art design, is the better part of the game. there are challenge modes to my knowledge but i had a decently rotten time with the combat so i dont really know why i should check it out... its a unique game to be sure. definitely get it when it's super cheap because there are a few things that are legitimately super creative. but unfortunately, its simply not very good