playboilari
2022
2019
2006
2010
2017
2004
Videogames shouldn't feel like a chore, and after 35 hours, this game started to feel like one, maybe I will go back to finish it, but at the start of the sixth chapter I decided to stop.
I have lots of respect for the Ys series, I like how it has managed to keep it refreshing with each iteration, but I think I'm better with Ys Origin style than 8s
Pretty good game, nice exploration, combat sometimes can feel like a button smasher, and the story is anime, plain and simple. So little to no reason for me to push through it, if I did it may affect the good image I have of the game, it's just not for me.
I have lots of respect for the Ys series, I like how it has managed to keep it refreshing with each iteration, but I think I'm better with Ys Origin style than 8s
Pretty good game, nice exploration, combat sometimes can feel like a button smasher, and the story is anime, plain and simple. So little to no reason for me to push through it, if I did it may affect the good image I have of the game, it's just not for me.
1994
2010
On one hand you got one of the few games where the story actually matters and intrigues me, with good combat, interesting aesthetics, very funny and smart references to other videogames, clever and original moments and tremendously beautiful music. On the other hand, you get inmature gaming design by Yoko Taro and his team, by forcing the player to repeat half of the game more than once to see all of the endings, I got no problem with the second time because you actually get a different perspective in the story, the problem is when NOTHING changes the third time around, if I'm being honest, I speed ran it skipping almost all cut scenes to avoid spoiling the initial good impression of the story.
Also, I find Replicant to have the same problem I had with Automata, almost at the end of the first route I felt I was tremendously over powered, which makes the route B a lot faster but still I would've appreciated higher skill ceiling.
And also ending E is pure fan service but I appreciate it, I love Kainé.
At the end of the day I have a special place for both NieR Replicant and Automata, and I'm glad I was able to play through them. I'm curious about what's the next big project from Yoko Taro.
Also, I find Replicant to have the same problem I had with Automata, almost at the end of the first route I felt I was tremendously over powered, which makes the route B a lot faster but still I would've appreciated higher skill ceiling.
And also ending E is pure fan service but I appreciate it, I love Kainé.
At the end of the day I have a special place for both NieR Replicant and Automata, and I'm glad I was able to play through them. I'm curious about what's the next big project from Yoko Taro.
2022