played it first a decade after release. one of those rare few hyped games that actually deliver

Kinda boring to actually play. Watching yt vids about it was more interesting

Kinda boring to actually play. Watching yt vids about it was more interesting

2022

Kind of just start but it is pretty decent. Looks really aesthetic, vibrant and pleasing. Controls are somewhat not optimal, can get confusing at start too.

Overall pretty avg 2.5 game plus 1 just for the beauty.

played it years ago, got stuck at start with the huge monster. don't have time to redo now so i'll stick with shat rating.

pretty enjoyable but hackers take that out too.

Decent story, great art design and good scaling of puzzles. Overall, pretty short (5h~ if you're decent or 8-10h if you are a begineer in puzzle genre like me) but enjoyable, nonetheless.

This is a disgrace to walking simulators. Only plus is aesthetics.

Story seemed interesting but flop hard midway onwards. walking is abysmally slow. map is a pain to handle.

The map designer was probably on some cheap acid. You can literally not walk over 1 foot stone cause oh they wanted area walled off. At least make it more believable. I can't be the only person scratching my head over why can't I go past, just cause my path is blocked by few rugs and straws.

I hear a lot of praise regarding this. People said it was a masterpiece. Dunno why anyone would call this clunky, slow, boring and piece of middle schooler writing riddled with fetch quests, one.

If you really want a masterpiece, go look at Outer Wilds or Disco Elysium.

This review contains spoilers

I physically cringed at the ending. the most unsuspecting, innocent, cute, timid, shy childhood friend being the mastermind!! who would've thought.
It was 4/5 before the ending.

The start was so strong that I geniunely thought it was a gem.
It's like they had a good story going on and then weren't able to connect the points.
I was pretty shocked to learn that talking randomly to some guy could end the game and it's the cannon ending at that, lmao.

Anyways, the gist is there's an interesting premise and the time loop stories are quite rare, so do give it a try but contain your expectations.

good game. i hated darks souls and still dislike it but if elden ring isnt a gem.
hard, quite frustrating but goodness do i love the explorations, the mystery and the lore.
combat is good against normal foes, quite weighty but against bosses it feels like a needle prickle. i dont mean the damage but the weapon feel is different, though it not bad there, just mid.
loved it though minus a star for some bullcrap added here and there just for the sake of it.

For how shit it looks , it's surprisingly good and addictive. After a period of visual readjustment, the graphics will grow on you.
One of the best tower defence ever. It's as dear to me now as Bloon TD6.
Though, I'd recommend the studio to hire a ui/ux designer or two.

Say what you will, but if this isnt the most impressive world then nothing is.
Sometimes, I just like to roam the world without a care. It's GTA but levels better. The world actually is somewhat alive. Still a little dumb but you'll feel right at home.

Mid game. It was hailed as cult classic but failed to deliver. I guess not everything that was ever hyped actually delivered like Skyrim or Elden Ring.