reavingband
2020
2018
2021
2015
2016
i will never understand why "cozy" games like this gate so much of their content behind fomo & grouping up. if the whole benefit is that you can only interact with others in minimalistic, emote-driven ways, why include so many things that can only be unlocked by coordinating with others outside of the game?
i may come back to this later, but probably just to achievement-rush it.
i may come back to this later, but probably just to achievement-rush it.
2022
2023
2012
interesting lore concepts, mid story, but ultimately so awfully balanced that it's the only fromsoft game i'm probably not going to ever complete. enemies are somehow both too easy and too difficult; i rarely take more than 2/3 tries to kill them, but it's just not worth how annoying it is to do so. i feel no satisfaction at all from progressing the game.
also, what's with all the dumb map filler? so many copy and pasted dungeons, bosses, etc., and you have no way of knowing if the boss will drop more dogshit ashes or a key item necessary for your build.
the actual feeling of exploration is fun, and i love the area designs themselves, but the sheer amount of pointless, repetitive faff spammed everywhere is worse than in an ubisoft game.
also, what's with all the dumb map filler? so many copy and pasted dungeons, bosses, etc., and you have no way of knowing if the boss will drop more dogshit ashes or a key item necessary for your build.
the actual feeling of exploration is fun, and i love the area designs themselves, but the sheer amount of pointless, repetitive faff spammed everywhere is worse than in an ubisoft game.
2018
2021
2016
gorgeous art style, and i enjoy the presentation of the areas on cardback, but there's no actual sign of card decks influencing the gameplay. doesn't seem to be any randomised card draws, doesn't seem to be any implementation of card-based rules in how the attacks/skills function... i don't know why the game is using cards at all, honestly.
it's just a standard RPG with standard RPG menus and standard RPG quests, but everything takes twice as long to do bc it has to animate a card draw instead of simply selecting your actions from a normal drop-down menu as you would usually.
the single voice actor also grates incredibly. he's fine, but he's not good enough to carry the weight of an entire game's worth of voice-acting on his own. i muted him almost immediately.
it's just a standard RPG with standard RPG menus and standard RPG quests, but everything takes twice as long to do bc it has to animate a card draw instead of simply selecting your actions from a normal drop-down menu as you would usually.
the single voice actor also grates incredibly. he's fine, but he's not good enough to carry the weight of an entire game's worth of voice-acting on his own. i muted him almost immediately.
2022
NOTE: only played the demo
honestly a fun little roguelike. the backpack inventory management system is fun, the gameplay loop is simple while having room for some complexity, and the artsyle is very charming.
if i hadn't played so many of these, i might even have bought it right away! as of now, though, it doesn't do anything unique enough to make me want to sink any real time into it.
honestly a fun little roguelike. the backpack inventory management system is fun, the gameplay loop is simple while having room for some complexity, and the artsyle is very charming.
if i hadn't played so many of these, i might even have bought it right away! as of now, though, it doesn't do anything unique enough to make me want to sink any real time into it.
2021
NOTE: only played the demo
fun little idle game! i love the setting, it has an okay story, i like the gameplay concept, and it's engaging enough to keep me occupied while i listen to audiobooks/lectures - but it's never distracting that i can't pay attention
i couldn't see an option to have the game play with the window out of focus, though, which kinda brings it down a lot.
will be buying it for sure!
fun little idle game! i love the setting, it has an okay story, i like the gameplay concept, and it's engaging enough to keep me occupied while i listen to audiobooks/lectures - but it's never distracting that i can't pay attention
i couldn't see an option to have the game play with the window out of focus, though, which kinda brings it down a lot.
will be buying it for sure!