Imagine having to grow up thinking all crash games' plane levels were just supposed to be Like That

2016

I remember this being very good but the challenges or whatever they were called (and the story) being stupid. Will replay on PC on nightmare soon and see.

Haven't really played since a month or so after launch. Want to get back into soon; easy way to reel me in would be to PUT RYOUGI IN THE GAME PLS

Played on ps3 a million years ago. Will probably try it again soon in non-yellow form

looking back on this it's PROBABLY a big piece of crap but I'm not in the business of replaying psp games so

Really good but I don't generally like in games like this where you get some powerups that are clearly explained and others (in this case the mechs) that come halfway thru the game and aren't. you spend so much time trying to be as good as possible at the early stages with the basic weapons and then instead of applying the mastery you accumulate to the later ones it's sometimes better to just transform and hold everything with the drill for example, and thats assuming you even realize the drill can do that... however, the drill is cool

May as well mark as abandoned bc my brain will just never adapt well enough to 1cc this whole game. But inevitably 6mos from now I will grind stage 1 to a full chain, get pissed at stage 2 and say I'll play it tomorrow, then not touch it again for 6 months

cool ass game but I do not like the boat no sir just give me my extend please I promise I will not waste it on the easy parts

This review contains spoilers

The uncle disappearing made me think it was taking a turn and got me to keep playing but then I grew plants for like 20 more hours and then died. What a journey

game was quite cool but as I recall probably a bit too easy... considering the hook it's not a good thing that I don't really remember any major character going unsighted in my playthrough

so ass, and folks, I am NOT talking about the blue one

Most boring metroidvania-style game I've played probably

Fun and quite impressive considering how it came to be, but I'd be lying if I said I didn't think the story would be better off with torment presentation than bethesda-style jank

Powered through most of this in the like 2 weeks before it got removed from gamepass. There were some big plot developments and then right back to a new normal area to do some collecting. I got burned out and stopped there. Will probably finish some time.