scryingshame
2022
Didn't see the ending coming. As of writing, the world needs more narratives in games like this.
Gameplay is kind of wonky but since it's quite short, it's forgivable. It's a novel concept which is unfortunately bound to upset a few people sensitive to depictions of self-harm, but art should push boundaries.
Would've been perfect if not for a few awkward design choices, like the absolutely terrible checkpoint system.
Gameplay is kind of wonky but since it's quite short, it's forgivable. It's a novel concept which is unfortunately bound to upset a few people sensitive to depictions of self-harm, but art should push boundaries.
Would've been perfect if not for a few awkward design choices, like the absolutely terrible checkpoint system.
2024
2018
2022
2016
TBD
2020
This review contains spoilers
Besides a few QoL enhancements, this is still the same obtuse game it was in 1988. I sadly can't recommend it to anyone with modern gaming sensibilities.
It was given a facelift and everything has been faithfully recreated – sadly, this includes the numerous dead ends you'll find because you didn't have a specific skill or lost a key item.
How anyone is supposed to know what skills to bring into the mind maze, know how essential disposable rockets would be, have the necessary IQ for cyborg tech, get by without knowing the window experience trick, or be fortunate enough to carry a plasma coupler on the final floor of the final dungeon is simply beyond me.
This wasn't made to help Wasteland reach new audiences, it's just there for the people who already liked it... and that begs the question of why this remaster exists at all.
It was given a facelift and everything has been faithfully recreated – sadly, this includes the numerous dead ends you'll find because you didn't have a specific skill or lost a key item.
How anyone is supposed to know what skills to bring into the mind maze, know how essential disposable rockets would be, have the necessary IQ for cyborg tech, get by without knowing the window experience trick, or be fortunate enough to carry a plasma coupler on the final floor of the final dungeon is simply beyond me.
This wasn't made to help Wasteland reach new audiences, it's just there for the people who already liked it... and that begs the question of why this remaster exists at all.
2018
2023
A turn-based RPG distilled to its basics combined with careful resource management is a great idea on its own. Even while writing this, I still crave more of its core gameplay loop. It is a rather easy game once you figure out optimal strategies, but it was so satisfying that I just didn't care.
Its biggest downfall is that the writers seemed torn between telling a friendship-conquers-all JRPG story and a harrowing war story. This not only holds the story itself back, but its indecisiveness with its theme makes one of its "major" gameplay mechanics - the soul cannon - utterly redundant.
I look forward to the sequel and I hope that they stick to one narrative direction. Preferably the pessimistic one that the game first sold me on... y'know, 'cause I'm a moody bastard.
Its biggest downfall is that the writers seemed torn between telling a friendship-conquers-all JRPG story and a harrowing war story. This not only holds the story itself back, but its indecisiveness with its theme makes one of its "major" gameplay mechanics - the soul cannon - utterly redundant.
I look forward to the sequel and I hope that they stick to one narrative direction. Preferably the pessimistic one that the game first sold me on... y'know, 'cause I'm a moody bastard.
2018
2022
2020
Beautiful graphics and sound but unfortunately the gameplay took a serious dive. The controls are bad, collision is unreliable, the battle system is lacklustre, and the story is a repeat of the previous game. Unless you're really desperate to see Wayne and company again, there is no reason to play Hylics 2.