I've completed this game twice and am on my third play-through and the game still manages to amaze me, the game is so detailed in the sense of world building you can find things you missed even after three play-throughs or more. Rockstar's best game imo, and their best graphiced game too. The characters are way more easy to sympathize with than any other of Rockstar's titles. RDR2 was the first time I ever cried over a video and for that I give it 5 stars, as well as my favourite game of all time.

I'm a long time fan of the Assassin's Creed franchise, I've been playing every since the release of the first game - and I am totally fine with the changes Odyssey brings to the franchise. It's a new experience, if Ubisoft had kept the same gameplay style they have all the way up 'till Syndicate I would've lowered my rating, but I love the gameplay of this game and I see no reason to have a fit about it.

The story telling is much, much better than Unity, Rogue and whatever Syndicate could ever muster. It's also a tad bit better than Origins, but Origins has some elements that make it a tad bit better as well.

Main criticism from others for this game is "it doesn't feel like AC" or, "where are the Assassins?" but this game still possess the core elements of an AC game:

The Cult of Kosmos, literally the earliest incarnation of the Templars. They're very essential to AC lore because this is where it all starts, it is literally talked about in the ending of the game once you kill every member of the Cult. Alexios/Kassandra are literally the ones responsible not just for the Templars but also the Assassins. It's a prequel within a prequel, and the DLC Legacy of the First Blade just implies this even more with Darius, who was among the statues found underneath the Auditore Villa in AC II.

tl;dr - this game does feel like an AC game story wise if you actually give the game a chance, the gameplay is a massive improvement on Ubisoft's typical formula of recycling shit and it is one of my favourite games in the franchise.

The magnum opus of Assassin's Creed. This game has (almost) the best everything.

- The best protagonist
- The best story (in some respects)
- The best writing (dialogue, emotion)
- The best gameplay
- The best open world

...however, not the best Abstergo story. I could honestly care less about the Abstergo bits, those are the only parts of the game I do not like. This is made up for, though, with the fact that it's not that present.

Edward Kenway is such a cool character, I feel he's the best written in the series. His development is so interesting and he's just really funny, charismatic and such a fucking badass. The story itself is really good too, I love the work Darby McDevitt put into it. It feels very personal and emotional, the ending is especially heartfelt and always brings me to the edge of tears.

Gameplay wise, this is the best engine in the series. They took what AC III did and improved on it so much. It's so good that they tried to mimic it for two consecutive games, and unfortunately failed. Ship battles will never get old. I have so much fun fighting and boarding other ships. The map is large, but also feels small because of this.

fortnite, more like, the next level of cinema. why else would christopher nolan screen 4 of his movies as well as a trailer for tenet on it?

"Unbelievable."
"Yeah, it was."

Still the best game in the Uncharted franchise and peak Uncharted in general. Everything about this game improves on the previous three and then some, elevating the standard even higher than it has been. Not only is the gameplay refined, but so is the story telling and atmosphere.

One of the most emotional games I've ever played, and it packs even more punch having replayed the entire series consecutively back to back. The final few cutscenes made me shed a few tears, something games outside of Red Dead 2, TLOU1/2 and Telltale Walking Dead haven't largely been able to do.

As for the gameplay, I only really have one gripe, and that's that it isn't hard enough. Replayed this one on hard too and it felt very easy in comparison to it's predecessors. However, this isn't a complaint, because the combat is a lot more fun aside from the melee combat (which Uncharted 3 still holds the title for).

This game leaves me wanting more, beyond Lost Legacy, but Nate's story is over. I hope either Sam or Cassie comes back for Uncharted 5 if it's ever going to happen, because I feel like Naughty Dog is at the very tip of the iceberg with it's story telling when it comes to the Uncharted series. Sure, the other games are pretty solid, and I enjoy the stories in those too; but they do not come close to this.

finished act 3 today, most impactful ending in a video game i've felt since RDR2. this game's story, cinematics and visuals are beautiful, it's like experiencing a movie in your hands. the combat and character customization is a cherry on top. this game deserves GOTY and i'll stand by that until the time comes.

Played the beta twice and did not enjoy it. This game has a large variety of problems that trying to enjoy the game is impossible. The motion blur is crazy, and you can't even turn it off in the settings, it made me feel nauseated at times and that's not something you want from a gaming experience. The game feels like its running at at least 10 - 20 fps and the combat for the most part sucks, it feels like a typical button mash that brings nothing new to the table. In some aspects you could say it borrows from the Arkham games' counter system as many other titles have, but this game brilliantly displays how not to do it. Sometimes the counter times are so fast you get hit more than you do countering. You're better off playing LEGO Avengers.

Another major problem with this game, that will not be fixed post launch or post beta, is the story. The story tries too hard to be like the MCU in many aspects. Firstly, I noticed some lines were straight up taken from the MCU and just rephrased in some way in this game, and you notice it straight away on the first level. It also tries too hard to mirror the humor the MCU is so good at maintaining. When this game tries it, it just falls flat. It tries to be quirky at times and it fails, and some of the jokes aren't even that clever. The story overall just felt very boring from what I experienced and very bland.

You're a lot better off playing any of LEGO's Marvel titles than this, they're much worth your while.

Nicely crafted original story with very good twists and turns

One of the strongest entries in the Uncharted franchise and really fun to play, the story is really well written and the characters are very likable proven over the fact this game made me like a character (Nadine) I otherwise hated in Uncharted 4. Uncharted 4 is my favourite entry in the series and this comes in at a very close second.

Replayed this countless times on PS3, PS4 and PC. Each play through keeps me entertained. The game does a really good job of world-building and its combat system was revolutionary for the time to the point where games after it tried to mirror the combat Rocksteady introduced with Asylum. The story is probably one of if not the best Batman story in all media, films and television included. The game has a really nice aesthetic that gives it a dark and gritty feel as well as also feeling like it comes straight from the comic books.

Magnum opus of the Arkham trilogy. This game improved on everything Asylum introduced and also added new elements that made the game play experience even better. The score is amazing, the world building is amazing and the aesthetic is double amazing. The story on a first play through was ambitious and shocking with its plot twists, but even on countless replays the game still never fails to entertain.

Underrated imo. The game, although not as overwhelming as Asylum or City, still manages to tell a pretty good story of Batman's early years and how he develops as a character. The combat is a bit clunky, and the world feels like an empty reskin of City, but it's still pretty fun to play. The DLC was really good too. I thought Troy Baker and Roger Craig Smith were both really good at portraying their characters.

Arguably underrated. I think a lot of people dislike this game for the Batmobile stuff, and because of that the criticism drowns and overshadows most of the game's positive impacts. I think Rocksteady took a massive risk with the story and didn't fail to make something beautiful out of it. Sefton Hill is well aware of the batmobile problem, but his opinion on it is respectful. The game is still pretty good and I'd prefer to play it over a lot of other stuff. I think it introduces a lot of new features that would've been nice to have in previous games.

a solid take on a batman story, does it's own things with some of the characters they haven't been touched before outside of the comics. my gripe with this game tho is the gameplay. i love telltale games but this one set the bar low. the absence of music/sound effects in some parts of the game made it almost unplayable and the frame drops were horrible. if these problems weren't there it would've been a great telltale game.