we moved from the attack, dodge, attack pattern to stunlocking enemies without even moving truly a sequel worthy improvement no but really why did they have to butcher the combat so hard i don't get it
and here i thought we wouldn't get any soulslikes this year how silly of me
if the main character didn't sound like Izuku Midoriya and it wasn't made by the studio behind Going Under i'm about 93% sure i'd enjoy this a lot more
i change my mind some dickhead kicked me right before the end of our 20 minute session for no reason at all and i got literally zero xp and loot fuck you anon
WHAT ARE YOU DOING ON THE GROUND SOLDIER!!! DID YOU PISS YOUR PANTS??? DO YOU WANT TO CALL MOMMY?? WELL FUCK YOU YOU'RE ON THE WARZONE HERE PIMP NOW GET YOUR ASS UP PUT YOUR BIG HELLDIVER SHOES ON AND RAIN THE WRATH OF DEMOCRACY ON THOSE HELLSPAWNS
there are bad games which are so shitty they go back around to being funny and there are bad games which suck all your energy up like a succubus and ruin your day. high on life tries to be the former but ends up being the latter. i did however laugh at my own existence while playing this!