somaXR
Almost everyone knows the positives of this game so I'm gonna bitch about the things I didn't like.
-The main issue with this game is the mission structure its the same as its always been and this heavy handed go here shoot these guys go back mission structure is dull and its run its course at this point
-Even though the cutscenes are in a 21:9 aspect raito and normal gameplay fits just fine the cutscenes display in 16:9 which makes them look like a small black box on ultrawide displays
-Heavy handness and scripting gets annoying at times especially when the game gives you a gun you own or hate to use and fucks you over by forcing you to use it or in some instances the controls just wont respond the ways you want them to and even in free roam sometimes they just fail for no reason
-the entirety of chapter 5 is heavy handed padding that should've been cut and serves no purpose to the overall narrative with the worst missions in the game and a bugged mechanic that still doesn't work right on pc to this day (the chair wiggling)
-ammo types shouldn't have even been in this game they dont really add anything and are just another annoyance when the game decides to fuck with your loadout
This is the end of the complaints the rest of the game is fine :) 8/10
-The main issue with this game is the mission structure its the same as its always been and this heavy handed go here shoot these guys go back mission structure is dull and its run its course at this point
-Even though the cutscenes are in a 21:9 aspect raito and normal gameplay fits just fine the cutscenes display in 16:9 which makes them look like a small black box on ultrawide displays
-Heavy handness and scripting gets annoying at times especially when the game gives you a gun you own or hate to use and fucks you over by forcing you to use it or in some instances the controls just wont respond the ways you want them to and even in free roam sometimes they just fail for no reason
-the entirety of chapter 5 is heavy handed padding that should've been cut and serves no purpose to the overall narrative with the worst missions in the game and a bugged mechanic that still doesn't work right on pc to this day (the chair wiggling)
-ammo types shouldn't have even been in this game they dont really add anything and are just another annoyance when the game decides to fuck with your loadout
This is the end of the complaints the rest of the game is fine :) 8/10
2022
This game is really fun and has some great levels my main complaint with this game is like most of siactro's games lacks enemy's and challenge beyond going fast but just how fun it is to play carries it a lot I really do hope siactro makes there own company so they can make a full 2-5 hour game as they have really proven they have what it takes to make something potentially masterful
2000
While Banjo tooie slows gameplay down significantly and has a higher focus of puzzles and exploration rare pulls this style of 3D platformer off quite well with massive levels and amazing aesthetics and graphics for the time while this game does rely on minigames and backtracking more often i found it just apart of the style of 3D platformer rare was going for im talking off a point for how overturned that final boss is using the cbuttons to aim is aids epically when the target is so small thankfully most other fps segments don't rely on precision 9/10
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