something beautiful is going to happen.
one day i will return to your side.

incredible stuff. completely forgot so much of this game. dds has such a great story and it probably has my favorite music in the larger megami tensei series. atmosphere unbeatable other than maybe nocturne. some of the localization is super wack (dds1's depiction of the solids as The Black Tribe comes to mind) but i imagine it was just the era. my only real big issue with the storyline is that some of the emotional moments don't hit because the characters don't have a ton going on at the point we need to care about them, namely Jinana, but by the second game the main party feels so tightly knit that it's hard not to love all of them. even roland as a latecomer feels like such an earned arc. not to mention it does that 2000s atlus thing of characterizing the silent protagonist in a subtle but poignant way...!!! i love serph. i love the cast of this game

forgot to log these games. i loved this more than i remembered. i actually beat a bunch of the secret bosses too because why not. i love demon fusion but i really wish more games in this series, or in general used this stat system. most fun and balanced rpg gameplay ever??

replayed the whole thing in about two hours. coming back to it after a long time is like putting on your favorite jacket the first autumn day of the year, after a long, burning summer. it feels like home

played with my friend. this game remains better than snake eater. sorry but it's true.

the final boss is like a top 5 moment in the medium of video games

honestly astounding. games don't usually scare me much but it's really like everything in this game tries to get under your skin. at one point my game glitched and started playing this horrible ringing sound after i shot an enemy that looked like a child and i thought it was an intentional punishment of me as a player because it was just the right frequency to upset my lizard brain. it started going on for too long so i realized eventually, but it was still freaky as hell and it's a testament to how horrifying the game's atmosphere is that even when things go wrong, it still feels like you're under the game's 'control'

This review contains spoilers

for as many annoying and unfair levels there are in this game (infinite death planes underneath way too many of those space levels) the final boss and shadow's sacrifice are all-timer type shit. nothing compares to Live & Learn playing in full force as you fight Finalhazard. shadow is the coolest character in all fiction

continuing my metal gear journey with my friend ben. i'm still really not sure why people seem to consider this the best one - the third act is full-stop agonizingly long. why are there three back to back fights against the same guy and only one of them is fun?! at least the final boss is the best the series has ever had, to make up for it. ben agreed - it's very good! but nowhere near as good as 1 or 2. we both sort of agreed that the reason this one is received so pitch-perfectly has something to do with the lukewarm reception to raiden and how this game is so gung-ho for being a cheesy bond-esque action film in contrast. not that it's a bad thing - it's just not what it used to be.

i don't really remember exactly when i finished this again but i've been going through the metal gear series again slowly with my friend ben who's never played them all before. we're on mgs3 now and i can kind of tell he agrees that this one has by far the best story so far. after we do mgs4, peace walker, and rising though, he's on his own for V. i love that game but it's just so fucking long

decent. sucks that basically every cutscene is a crappy looking FMV. ada controls real strangely compared to leon but i think it's just that i got used to his gameplay. she's hot tho

genuinely, one of the most games of all time

front half is way better than the back half but my god. this is so gameplay

first finished replay in probably 3 years? this was my first dark-side run! it kinda wasn't that great. i do like that the game implements the canon star wars lore that the more evil you are the worse your chronic skin condition gets. it makes for an extremely funny scene when juhani is telling me she worries that i'm falling to the dark side and the camera cuts back to my player character and i'm just this gaunt corpse of a woman with like gray skin.

definitely still nowhere near the level of kotor2's writing as it's really just typical bioware storytelling copy/pasted back onto a unique setting with a few interesting characters (read: canderous and jolee) but if anything it's very well-executed bioware storytelling. combat is terrible. the last two 'dungeons' are horrible. but few things in star wars as a multimedia story come close to the elation you get from john cygan absolutely crushing his delivery when he's telling you a war story wherein he is absolutely, 10000% the bad guy

it's about failure. no, it's about walking away from failure and coming back stronger. it's about being better than the person you were the day before. it's about acceptance and it's about pain and it's about accepting that this life will hurt you and that it's okay to keep going. it's about putting one foot in front of the other. it's about being just okay. it's about discovering what makes this warring life worth fighting for. it's beautiful.

lord forgive me. i am back on my bullshit