35 reviews liked by t1d4l_t3mp3st


"Sonic Team needs to make a game like this!"
No they don't. The platforming barely works as is and if it were up to them they would double Sonic's speed and couple it with Sonic Heroes' barren level design. There's a reason why they gave Sonic the Homing Attack all the way back in 1998 and that's because he is a bitch to control in mid-air without it.

First Sonic game to leave me motion sick so I guess Sonic fans really innovate where Sega don't.

This game is where neighborhood grudges were made and settled. Surely Satan himself created the DS Download Play deathmatch mode, it's the only explanation for the sheer hatred this game festered. Fake truces, cheesy bullshit tactics, looking at other people's screens - literally nothing was off the table. They should have given this an M rating because we treated it like a blood sport

I played this for the first time around a year ago during the final days of a period where I was intensely overworked for weeks straight. I had entered into some kind of sleep deprived rhythm, every day doing the exact same thing. One night I had a couple of hours of free time, saw Hotline Miami on sale for 99 cents, and four hours later I was a different person. There aren't even words that would explain how playing this felt after looking at spreadsheets for so long

Concluding a trilogy is a hard thing to do.
When the first two games (or any other media for that matter) are really good, fans tend to have very high expectations for the third game.
People like trilogies. People like a beginning, a middle and an end.

In Halo's case, this was never supposed to be the case. Halo 1 was supposed to be a one-and-done, but it got really popular, so Halo 2 became a thing. With Halo 2, development was troubled, and they couldn't finalize the ending, so it ended on a cliffhanger.
If Halo 2 had been finished, who knows what Halo 3 would've been like. Would Bungie have still stuck around or would they have moved on?

Well, the what if's don't really mean much anymore, considering we're now far removed from Halo 3's 2007 release.
So, did Bungie end things right? Did Halo 3 really finish the fight?

Well, you're reading to find out my opinions on this game, soooo.... I mean, the rating probably already gave you an insight into it, or maybe you just jumped until the end to read that last paragraph. I'm not judging, for the record. Can't blame you.
Let's start this review proper:

In terms of story, Halo 3 is much more simple than Halo 2, and maybe even simpler than Halo 1 in some aspects. Like I said earlier, Halo 2 was not supposed to have a cliffhanger, so Halo 3 is just focused on finishing what Halo 2 could not.
Even with it's simpler story, I found myself enjoying the resolutions to the plot threads seen before. It doesn't really disappoint, and offers enough satisfying moments to leave you fulfilled with the journey you embarked on during this trilogy.

The gameplay really makes up for it, as the level design kinda goes back to being more like Halo 1. I didn't like how Halo 1's level design felt empty, so you'd assume I'd feel similarly with Halo 3's.
Truth be told, no, I didn't really care about it much this time around. I think it's because when it did get more open, the game gives you a vehicle. And once again, the vehicles are fun to drive on.
A lot of epic moments in the campaign came from driving around and having your teammate blast at things. Like the big Scarab Tanks that appear a few times during the story.
While there's less missions here than Halo 2, no level feels shorter than another, and having that consistency really helps Halo 3's campaign feeling... well, consistent!
It did end up being shorter than the previous games, but I don't mind that much, because I'd rather have a short, but satisfying game, than a long and drawn-out one.

While you can't play as the Arbiter this time around, he does follow you through most of the missions, and we get something that we barely saw last time. A team-up between Master Chief and the Arbiter!
I just think they looked cool together, and I really liked their conversations!
The game also gives Cortana more attention here. Halo 2 really felt like it pushed her back a bit, to give the new plotlines more attention. This time around, we get to see Chief and Cortana interact more, and it's really good! Just like Halo 1, I really liked their chemistry, and I wonder how it's going to evolve in future games.
I do know the premises for 4, 5 and Infinite though, so I think I have an idea at how things will go, but I have to see their writing.

The graphics have seen a massive boost! We're on the Xbox 360 now, we're in HD territory, and while not everything from the game has hold up well, there are plenty of parts that have.
The variety of environments in Halo 3 really help!
I did play the game on my PC, and I was surprised that it was able to run! Not at a consistent 60FPS, but it was around 50 FPS, I think, so it wasn't too bad.

And the music, it's awesome! It manages to recapture a lot of the epicness seen in the last two titles, and even feels like it pays some homages to them, especially the first game.

Halo 3 is a really great game! I had a lot of fun with it. It may have a simple story, but the campaign is probably the best we've seen so far, and the pure adrenaline this game gave me was awesome!
It definitely feels like a hype game, but it's a really good hype game!

I finished the fight, Chief. I hope I made you proud.

surprisingly good! holy shit i just enjoyed an ffxvi product, the new eikons are fun and interesting to play around with the new map looks nice and the eikon fight was great. bravo yoshida you have finally made a single player product i can call good.

just another dungeon basically. boring as hell and somehow miraculously they STILL managed to have jill not have any meaningful lines. its almost impressive. boss fight at the end was ok

had to replay this a 3rd time due to having to buy a us copy for the dlc: i fear a 4th playthrough would make it a one star

came in expecting something absolutely awful. went out desperately wanting more. cast was fun music was great combat was incredible whats not to love honestly

pokemon sword and shield are good games when you dont have a little rat in your ear telling you otherwise