trashtabby
2024
2023
An extremely unfinished mess but a very interesting one, it's unexpectedly super hard and bafflingly designed but Sonic Team is also clearly experimenting both with how to design characters outside of Sonic and how Sonic can move in a 3D space, as the new level design seemingly intentionally allows for you to do fun bullshit with momentum physics.
Also the final boss is the most anime bullshit Sonic Team has ever been and I'm really hopeful they keep it up cause it's incredible.
Also the final boss is the most anime bullshit Sonic Team has ever been and I'm really hopeful they keep it up cause it's incredible.
2018
2023
a pretty bad final fantasy game built on some pretty solid bones for a character action game, when it wants to be a proper mix of DMC/Asura's Wrath it's usually pretty decent but most of the time i'm sitting through an atrocious and extremely questionable story with the most boring world and characters in any final fantasy game that i've played.
glad someone at sega realized how well sonic characters could work in a (non-joke) visual novel and that they should let some cool people make one. really cute and just two hours long, and just fully relies on fun character writing rather than being obnoxiously referential which it easily could have been.
2022
I was really liking this for its first half or so, the level design was fun enough to get through the bad writing. then it runs out of ideas and becomes kinda boring while having to sit through a story that gets worse as it goes on and reads as if it's written by someone who just figured out that colonialism's bad. I would have liked this a lot more if it was like four hours long but instead it's closer to ten.
A huge improvement over Spark 2, I still have my issues with the level design (mainly the last couple of stages are way too long), but it's still a whole lot better than in the previous games. Spark feels like he controls exactly right in this, nailing how I remember Sonic feeling in Sonic Adventure 2 while making meaningful improvements.
It has its issues but this is pretty much the ideal 3D Sonic game. Like, actually, not just in a "Mirror's Edge is a Sonic game if you think about it" way.
Also it has one of the most baffling endings I've seen in a video game. What the fuck.
It has its issues but this is pretty much the ideal 3D Sonic game. Like, actually, not just in a "Mirror's Edge is a Sonic game if you think about it" way.
Also it has one of the most baffling endings I've seen in a video game. What the fuck.
Only two hours long and yet feels like it outstays its welcome after its first ten minutes. Being able to parry anything is funny but it does not have any ideas for its combat beyond it, and most of the time it feels like it doesn't know what to do with its level design aside from "part where you run forward a bunch, part where some optional enemies appear, part where you run forward a bunch, etc."
2022