everything this game wants you to do (hack into places, operate drones, fight to free britain and return the met police and the conservative party to power) sucks and everything this game wants to discourage (cruising around the west end in a stupid hatchback listening to dnb and shooting anyone with a job you don't like) rocks

honestly my expectations were intentionally low but i was so excited just to tool around in london. and the first couple hours where i ignored the Game part of the game and just did that were incredible! i love my city so much! i was ignoring the map and the quests and just navigated around and found stuff i recognise and was having just a whale of a time!

unfortunately, it's all got this horrible sticky layer of extremely shit aesthetic layered over it. the politics are obviously wishy-washy lib garbage but i dont even need to tell you that, just all the neon looks terrible, the clothing options are trash, it's this clownshow of total trash Game layered on top of incredibly strong foundations.

some respect to them for the ambition of the legion system but it doesn't work and isn't interesting. i just wish it was angrier and more nihilistic yknow? or just more empty and relaxed. something like that. whatever. game's a mess, london is cool.

my ghost wife left me because i got too nude & mad, these maidens aint loyal smdh

cute format-screw game with a bunch of secrets and a fun perspective. that said, when it told me to uninstall it to save a character or whatever, i thought about going back in for the Collectibles and instead decided to just do as i was told.

i can't believe they made a detective graphic novel level within the confines of a hitman game, and i even more can't believe that it actually works

really cool concept and interesting execution, but ultimately it's a rhythm game without any good songs and with deeply fiddly execution. and you also have to memorise stuff and i am frankly much too addled for that sort of thing.

gave me motion sickness and hand cramps. in a good way, mostly.

very cool idea but a little lacking in execution. i'm actually reminded of Uplink, a completely different game which has the same sort of hardscrabble atmospheric problem-solving vibe to it; a developer wanting to completely capture a very specific thing. i like that.

i like this.

2022

This review contains spoilers

not a big fan of cats but fair play to the wee fella for destroying humanity

seem to be drawn to games designed to destroy my wrists recently

This review contains spoilers

effective creepy little game, although it'd be better without the ending. just hard crash me to desktop after saying my name, no need to explain things.

immediately picked the grappler (robot) and made a dozen people ragequit, perfect fighting game

been looking for casual games i can play while listening to music recently, for brain reasons, and this really hits the spot

the purpose of deckbuilders (and roguelikes in general) is to present an apparently insurmountable challenge and then to create combos & builds so obscenely broken that it becomes balanced again

hardest shopkeeper in a roguelike but i found an infinite