2019

It's a decent and visually stunning simcade racer, but it's kind of barebones and simple compared to what's become standard for racing games. No real campaign or progression other than a list of events and no customization other than paint jobs. The series has great potential but there's no real reason at the moment to play Grid over the dozens of other racing games available.

EA releases probably the most decent NFS game of the last 10+ years and instead of unleashing its potential and making it a real contender and alternative to Forza Horizon with updates, new cars, maps etc they decide to pull the plug on it to release a shitty cringier cartoon NFS couple years later. Good job.

Despite its cringe story (i dont understand why ea is so persistent in putting these nonsensical stories in racing games, fast n furious was over 20 years ago) this is a great arcade racer with cool customization and a great neon aesthetic. It's not as good as Forza Horizon, but definitely worth it on a big sale.


Gave it a good go but it bored me to death, more of a interactive story than a video game. Tries to be god of war (2018) with bits and pieces from the witcher but everything is watered down and clunky. The only thing i liked was the atmosphere and ambience.

Combat is an afterthought and exploration is walking around big empty corridors, and every 10 steps there is a gap you have to squeeze through, or a ledge, or a climbable wall that takes 5-10 seconds to get through, which serves no purpose I can see other than a loading time trick.

what a blast from the past, very nostalgic game for me, one of my favourites. It's fun but not real challenging unless you want to 100% the challenges in all the tiers (7 or 8 tiers in total if i remember correctly) and the customization is pretty good for it's time. Definitely one of the best racing games of that generation. Still looks great in 4k on pc.

I can see how this would be alright on a road trip or if you need to kill a quick 20 minutes but clicker games aren't really my thing

It started off great but after a few hours i realized they bottled a cool idea about playing as a vampire in 1900s London with some terrible design choices. The combat was floaty, only 1 save, no fast travel, the "open world" is just corridors and the dialogue put me to sleep.


This is the last and best nba jam game ever made, fun as hell with friends.

Still one of the best basketball games ever, they just don't make them like this anymore. Can you imagine if this had come out today? filled with dlc, mtx, season passes, battle passes. I get the chills just thinking about it

Paradox is so greedy that the full version of this game will cost you well over 200 bux (aud) because they sell their updates to the game as overpriced DLC, the base game is practically a $70 demo, its barebones without the updates.

I do love the concept of this game, but it's so confusing and complex that you need to be a master of the series with hundreds of hours to have the most basic idea of what's happening. This isn't a game like civ or a rts where you learn things synchronously as you play. The game just throws you into it and youre expected to know what to do.

The tutorial does an ok job teaching you the real basic stuff (i did it 3 times), but once I jumped into a real game I had no idea what was going on, I was already getting invaded and bombarded with different messages and buttons and I just could not be bothered. You could sit and watch videos and read guides but I feel if you have to go online to study a game it just isn't worth it (for me).

Its just real sad that a company like paradox has a monopoly on these types of games, and instead of providing a complete and fun experience for fans of the genre, they choose to milk them for all they got instead because they know that no real competition exists.



it took a me a bit to warm up to it but im glad i stuck with it, it ended up being one of the best games i've ever played. The story was off its head and the mixture of different genres gameplay style kept it from getting stale.

It just falls half a point short of being perfect, there was a fair bit of backtracking and the empty environments got tired and repetitive, especially since you have to "replay" the game more than once with different characters to finish the game, and while the story elements and perspectives are different, the areas are still the same.

Thought it was average and got over it real quick, too difficult and progression felt slow. Not exciting enough for me to put in heaps of hours unlocking stuff.

I remember liking this when i had first played, but giving it ago a few years later it's kind of meh. The gun-play was okay but once all the supernatural stuff kicked it in lost me.

Who didn't play this on their pentium 3 family computer back in 2001?

Underrated low budget (im guessing) but fun as hell spidey game. Story was whatever and it looked pretty crap at least by todays standards but the web slinging was pretty good and the combat was fun too, especially with the ability to change between friendly neighbourhood suit to symbiote suit on the fly.