Visuals and theming are amazing. The Tim Burton artstyle really adds a lot to the experience of being trapped in the brutal wilderness full of monsters and terror. I especially love the occasional cartoony moments that defuse the tension a bit.
The gameplay, though, leaves a lot to be desired. Don't Starve pays lip service to "roguelite" but every run feels pretty similar once you know what you're doing. There's a definite meta and progression chain with no variation. If you don't know what you're doing, you'll be stumbling into noob traps and hitting your head against the wall until you look up a guide.
The gameplay, though, leaves a lot to be desired. Don't Starve pays lip service to "roguelite" but every run feels pretty similar once you know what you're doing. There's a definite meta and progression chain with no variation. If you don't know what you're doing, you'll be stumbling into noob traps and hitting your head against the wall until you look up a guide.
A lovely little survival game. Very punishing with its difficulty, but rewarding as you figure out the systems. My main gripe with the game is that there is a lot of depth in mechanics but not as much with base creation as I'd like. sort of simplifies my favorite part of survival. Would be better multiplayer ;)
Surviving the horrors this game throws at you is one of the best feelings out there. Every time I think back to the most fun moments I had in this game, it was definitely overcoming all odds and barely surviving to live another day.
The base game experience is fine, but the DLC Reign of Giants makes it much deeper and interesting to play, and I highly recommend enabling it for your first run.
Shipwrecked is an entirely different beast, practically a whole new game. It is absolutely stellar and I loved every second of playing it. The greatest shame is that Shipwrecked is single-player only, whereas everything else isn't.
There's also the Hamlet DLC, which kind of sucked. It removed the struggle to survive by adding a town where you can trade stuff. Need food? Just buy it. Need warm clothing? Just buy it.
It removed a lot of the survival aspect of the game and really soured the experience.
I am not qualified to rate Don't Starve Together, despite having around 200 hours in it. That game is evolving into something else every single time I look at it, though I imagine it's very fun. And probably still free, so try it!
The base game experience is fine, but the DLC Reign of Giants makes it much deeper and interesting to play, and I highly recommend enabling it for your first run.
Shipwrecked is an entirely different beast, practically a whole new game. It is absolutely stellar and I loved every second of playing it. The greatest shame is that Shipwrecked is single-player only, whereas everything else isn't.
There's also the Hamlet DLC, which kind of sucked. It removed the struggle to survive by adding a town where you can trade stuff. Need food? Just buy it. Need warm clothing? Just buy it.
It removed a lot of the survival aspect of the game and really soured the experience.
I am not qualified to rate Don't Starve Together, despite having around 200 hours in it. That game is evolving into something else every single time I look at it, though I imagine it's very fun. And probably still free, so try it!
I played Don't Starve Together first but bought this after.
Don't Starve is honestly one of the most important games to me, artistically speaking anyway, because if affected how I draw things and how my art style looks.
It's also probably one of the best survival crafting games imo despite the genre bloating the indie game space and this mainly has to do with its presentation with how it's played, its aesthetic, its animations and the soundtrack. It's also full of loveable and charming characters (that sadly get flanderized in DST, mainly Wilson). DST might have more features and content but what this game has are about... 3 full expansions that feature new worlds to survive on and explore and being able to travel between the different DLC worlds through a machine you find in the world you spawn in.
Despite the game seemingly being abandoned by Klei Entertainment in favour for DST they recently came out with HUGE QoL updates to the game and its expansions that fixes a lot of the issues I had with it.
I think if you want a GOOD survival game, play this because it's great.
Don't Starve is honestly one of the most important games to me, artistically speaking anyway, because if affected how I draw things and how my art style looks.
It's also probably one of the best survival crafting games imo despite the genre bloating the indie game space and this mainly has to do with its presentation with how it's played, its aesthetic, its animations and the soundtrack. It's also full of loveable and charming characters (that sadly get flanderized in DST, mainly Wilson). DST might have more features and content but what this game has are about... 3 full expansions that feature new worlds to survive on and explore and being able to travel between the different DLC worlds through a machine you find in the world you spawn in.
Despite the game seemingly being abandoned by Klei Entertainment in favour for DST they recently came out with HUGE QoL updates to the game and its expansions that fixes a lot of the issues I had with it.
I think if you want a GOOD survival game, play this because it's great.