Reviews from

in the past


Tried to enjoy it, but there was one small issue. It randomly crashed lmao

Will probably play sometime again, probably not on Switch either. I've read on the Wiki that this is apparently common on the Nintendo-emulated versions, but I didn't touch 3DS VC Shantae at all. Not risking it lmao

The transformations were an interesting concept, the music is nice and the graphics are really great for a Game Boy Color game. But the lack of a map, some design choices (specially in the last labyrinth) and how tedious it is to travel from one place to another kinda ruined the game for me.
It's still okay, and I hope the sequel is better.

This game has aged pretty decently despite being a near ass 2 decades old game from 2002. The game has a pretty simple introduction to get you into the swing of things and I like it. The game might start off as a bit challenging since you're unfamiliar with it but over time you can really get the hang of it and the game becomes easier. You can even cheese the game to get maximum coins in the Gecko Chamber minigame with save states on the Switch version or on a generic emulator, which makes things even easier. Plus the Harpy transformation basically invalidates nearly all platforming lmao. Sometimes it's annoying to do backtracking or figuring out where you need to go to progress (especially if you forgot where you left off in a labyrinth)... but you kinda get used to it. I like the whole Transformation gimmick where you have to do belly dances to turn into animals. It kinda makes the platforming more interesting. I also appreciate how smooth the animations are, the visuals are pretty good, the characters are charming, the minigames are fun and the OST is memorable. I think this is a cool little game and it's underappreciated. If you're gonna play this on a GBC emulator, I recommend the GBA enhancement patch if you want better colors. Or just play it on the Nintendo Switch or something. Also, when you're walking through towns you need to talk to the NPCs with every opportunity you get. They're pretty helpful and sometimes even funny.

Shantae is hot as fuck… but also underage. The rule of Dad states: If she’s too young to drink, she’s too young for the dink.

God, swamp water smells so bad.

This is kind of an odd game, but I think it's pretty charming and impressive. That said, you aren't missing out on much playing this game, and you could just move on in the series. For what it is though, it's a pretty fun. It's like a mini metroidvania, so if you've REALLY got an itch to scratch for those on the game boy, have at it.


I played this a lot on 3DS as a kid and loved showing it to my sister and later she told me shantae was her bisexual awakening god bless the magic of video games.

Veredito: legal e competente, mas só isso.

Basicamente um mini-Zelda de plataforma. Até o sistema de dungeons e os recipientes de coração estão aqui.

Não é ruim, muito pelo contrário: nunca joguei nada no GBC que conseguisse fazer tanta coisa, no gráfico e na jogabilidade. Cacete, o Game Boy só tem dois botões e eu consigo mandar combos dignos de jogos de luta. Só que fica repetitivo rápido, o sistema de dia/noite foi mal desenvolvido, e o final foi praticamente colado com durex.

Mas é um jogo curto, simples e bastante divertido, como tem que ser. Embora eu provavelmente não vá jogar de novo, gostei bastante do tempo que passei com ele.

Nobodies favorite Shantae game. Barely passable as a video game. More bottomless holes than you can shake your hair at. At best it's gameboy style eye-candy. Shantae is underaged.

Great art. Horrible level design.

Probably the best looking GBC game out there. The controls are a huge pain in the ass due to the run button, but there's a lot of stuff here and I find it a genuinely enjoyable experience.

Shantae may not be worth the 200$ entry fee, but if you plan to buy it on the virtual console its worth the investment. Shantae borrows a lot of great elements from titles like Castlevania, Metroid, and Zelda with its need for exploring, item based combat , and transforming based platforming. The game is not without faults though, as much of the game is still stuck in the past, with a lot of merciless platforming and exploration that could have easily been better design with a better hint guide and/or map system. Still, Shantae is an ambitious Game Boy Color title that's worth exploring as both a game and IP.

It has some great ideas! Making you constantly walk back and forth isn't one of them.

Easily one of the best GBC games I've played. You could tell me this were released today as a retro throwback and I wouldn't bat an eye.

Really ambitious game for the Gameboy Color. Aesthetically it looks really nice. It's very colorful and the animations are quite good. There is also a frickin' day/night cycle which is wild. It honestly feels kind of like a SNES game that somehow got stuck on the GBC.

That said the game is kind of annoying to play. Combat very limiting and awkward. You occasionally need to take leaps of faith, because either you can't see the platform or don't even know it's a platform to begin with. Backtracking just sucks. Like the game has a pretty linear world, so it doesn't make sense to force me to backtrack through levels I have already done. It doesn't feel like I am exploring a world, it feels like I am being forced to play the same platforming levels again. Some of this is certainly limitations of the GBC , other issues feel like they could've been avoided.

I will admit I did not get too far, so maybe the game gets better, but there are too many games I want to play for me to continue playing this. I am interested in playing the sequels though as this game does show promise, and I have heard good things. It's clear the developers put a lot of work into this game, it just isn't very fun in the year 2022.

Creative power up system and surprisingly fluid movement, but frustratingly unintuitive in regards to its combat and world progression.

One of the most notable examples of the "Mandela Effect Theory" is that some people remember Risky Boots as having massive G sized boobs when in fact, hers are only F++ sized ones.

Definitely one of the most impressive games on the game boy colour, but it falls short in its progression and clunky movement at times. it hasn't aged terribly well but its still fun to play, and looks amazing for the system it was on.

very average platformer with great visuals. transformation mechanic is neat in concept but kinda annoying in practice

While this game has a lot of charm in animation, music, character design and so on, the level design for the overworld is abysmal. It's not a world that's fun to explore for the most part. However, the dungeons and bosses are mostly pretty fun. All in all, it's a solid first entry.

This was a very good game, for a Gameboy Color game it aged well and is a great platformer game. The music is amazing, and the animation is actually pretty good. Shantae's character is very lovable. The story is kind of simple, and the characters are forgettable, though the overworld is riddled with hard enemies and the bosses are not as mindless as one would expect for this type of game, though sometimes the NPCs are useless/misleading I look forward to the next game.

The graphics are pretty impressive for a game boy game…. I did have a ruff time getting through the game due to boring gameplay and dungeons!

Did you know if you like this game you should leave your house and learn how to talk to women

Not a very good game, unfortunately. Shantae has nice spritework and cool characters, but the game itself just sucks. It's a boring platformer where you have to waste half your time backtracking with no real purpose and the screen crunch is terrible. The dances, the main thing that make the game unique are painfully underutilized and feel more like keys than abilities. I used to like this game but it's not worth playing at all. Do something else.

This game takes the Game Boy Color to its limits.
Really good, but the little 1:1 Game Boy screen makes the game way more difficult than it should be due to the small field of view.
Also, the level design is not the best, and it gets a little frustrating to explore many areas.
However, some cool ideas and charming characters keep the game enjoyable.
It need to be praised for the technical aspect, but again, is a big fish in a very small pond.
I'm happy that the saga grew, got better, and is still present nowadays.

One of the few Game Boy Color games aged really well

Eu gostei bastante do que joguei, claro que há algumas falhas, mas é um jogo legal até. Espero que os jogos seguintes sejam melhores.


Very impressive for its time. A shame that the series was never able to live up to this first entry.

The off-screen instant death pits are a dealbreaker.

8/10

HARD AS F**CK, but one of the best games in GBC, the animations e colors are beautiful

Su estilo gráfico deslumbra, con animaciones bien cuidadas, un uso máximo de la capacidad del GBC, gran banda sonora (aunque jodida por el chip sonoró) y un mundo y personajes encantadores.
A nivel gameplay... es un desastre, Shantae es lentisima o muy rápida para avanzar sin recibir daño gratuito, el mundo es enorme, más tu campo de visión vaya que no lo es, el rango de la main weapon es de besarte con las hitboxes, existen ataques que te persiguen incluso estando fuera de tu visión y vaya que dañan y el sistema de danzas de transformación, si bien es inventivo a la vez es una perdida de tiempo y, en el peor de los casos, salud al no detener el gameplay mientras se realiza dicha mecánica.
Shantae mejorará paulatinamente, aunque para ser francos, este inicio no es muy prometedor