Reviews from

in the past


Went from the original Kiwi 64 to this and wow you can see the improvements the devs have had in the past years. For a 3 dollar game this felt like a quality product that gives way more than what you pay for.

-The music is great
-The levels, although small, were fun and had good themes.
-The cheats and secrets were cool.
-And the update added plenty of good things
-Controls super well
-Looks super great

While not perfect definitely give this one a try as I think it's worth every penny. Itched that old nostalgia of mine very well

Another masterpiece from Siactro💖✨.

I would easily play through something 5 times the length of this with an actual plot, a short ass Rareware-like collectathon that pays homage to the good ol’ days when cheery all-ages platformers would suddenly have these out of nowhere weird sections that just didn’t seem right. Nothing outright scary, just… off. Textures are different, colors are strange, things have… faces.

Loved the little kiwi dude and zipping around the stages. Please make sure to seek out the hidden secret level too, you’ll know it when you see it

A nostalgic homage to the 64-bit era of collectathons that controls better than both its namesake and its inspiration. As a kid with a Nintendo 64 in the 90s, I have much more endearment towards this form of gaming nostalgia that hearkens back to these polygonal memories, so to see a quirky little game come out in 2022 that tries its hardest with minimal resources to capture the essence of games like Banjo-Kazooie really brightens my day especially when it succeeds at almost every level. Divided into various worlds that will have you exploring each of them in all its platforming glory by utilizing reminiscent moves such as jetting and gliding but also bold new ideas like poking walls with your kiwi beak and jumping upwards creating a whole new dimension of possibilities. Costing about $3 and less than 2 hours of your time to complete, as barebones as it may be, I’m very optimistic to see what the developer can make with a bit more money and time in its sequel.

Overall Score: ✅83%

Kiwi is so fun to control, second favorite Siactro game behind the Toree series.


Perfect for the price, great controls, level design and charming visuals

Enhanced Pokio from Super Mario Odyssey gets taken back to a simpler time. This game is great fun for an hour and has some surprisingly fun movement. I definitely wouldn't mind a longer more comprehensive experience with the Kiwi. The levels are short and simple and great fun to run through and the music actually slaps. And as a huge fan of Banjo Kazooie, DK 64, and the N64 in general, I loved what they were going for here.

Eu simplesmente to perplexo que eu gostei de um collectathon como o Super Kiwi. Um dos meus maiores problemas com o gênero é a perda de dificuldade em prol de coletável, mas esse tenta apenas ser um jogo wholesome e deixa as coisas fluírem, sem compromisso.

Talvez essa mitada do Siactro me faça dar outra chance pro gênero.

as always siactro delivers with a short sweet cheap retro platforming experience with extremely fun controls and really good level design!

This game's kinda perfect for what it is. Feels like something I'd find on the 3DS E-Shop.

It just kind of ends with nothing? It's great to control, even if it's a little simple, but I'm just a bit disappointed in how it ended.

I really love Siactro's commitment to these short, cheap throwback games, and for the price ($2.99) it's hard not to recommend this game if you're looking for something to spend 30 minutes to an hour on. It plays well and it's not too challenging, though I can't help but feel like this game is missing an identity of its own compared to their other releases.

the game is $3 and has some incredibly fun movement. I like a lot of what this game has to offer. but it's just a game that can be 100%d in 45minutes. i kinda wished all these well executed concepts were fleshed out and expanded on. for a game intended to be an hour long platformer- it's great. i just wished it was more than that tho

Controls are stellar, the levels are fun, the music is amazing. It's an hour long. What's not to like at $3?

I did find a few annoying issues myself. I couldn't rebind controls, or quit the game from a menu on PC. It was never anything above what I'd expect for its price however.

I saw the weird skeleton cardboard cut out thing in the hollowed out stump of the first level and thought "What the hell is this, a toree game?" and then I saw the game is made by the toree dev and everything makes more sense now.

Also these bite size games are cool but it's probably time to make something of actual substance here. Can't get that invested in a game that takes 45 minutes to 100%.

An unexpectedly short game for what it sets up to be. The kiwi has a lot of mobility in its arsenal, such a double jump, a glide mechanic, a beak attack with the chance of sticking to walls, among others. Nonetheless, the level design doesn't make much use of it and after an hour or less the game is done. There are no achievements even, nothing. Such a misopportunity.

This game is a very short but fun 3d platformer that really distills what makes the collectathon genre good into a short game i look forward to seeing a full game from this dev one day

Kiwi gaming.

It's a short platformer in the style of N64 platformers (Banjo), it's more like a demo than a full game experience though.

Toree 2 is still better.

Paying a dollar or two for a super refined short and sweet N64-era platformer is the greatest deal ever

I don't have much nostalgia for the 32/64-bit era of platformers and so Super Kiwi 64 didn't really hit hard for me. The controls felt good, although the ability to infinitely jump up walls using the dash attack meant I ended up not doing as much actual platforming or stage exploration as I was probably supposed to.

It's super short, thankfully, so it ended around the time I was thinking of dropping it anyway.

What a charming little game! Super Kiwi, like all of Siactro's games, is very short, but I think it's easily the best one that I've played. A great way to have a chill hour just exploring some nicely made levels, with some honestly pretty smooth controls and basic platforming mechanics. Visually it's a little janky round the edges and the sound design could definitely use some work, but Super Kiwi 64 comes off as a sweet and earnest little title that deserves an hour of your time.

Kiwi does has a bit of weirdness in it; every now and again there will be some arcane symbols or a spooky skeleton sprite or a switch that looks like a fetus, generally just a sprinkling of weird slightly unsettling features that don't seem like they fit here. Siactro's other games do this too, but Kiwi cranks it up a notch by even letting it apply to the some of the level themes (e.g. a post-industrial hellscape, or an eldritch temple full of creepy faces and the aforementioned fetus-switches). I think going more all-in on the weird features made them stick out a little less than in Toree and Toree 2, but yeah, I still don't really understand why they're here. It doesn't detract from the game being relaxed and fun though, so whatever; I kinda consider this sort of thing to be Siactro's signature at this point.

I decided to check this game out several months ago on a day when I was really sick and... um... yeah, this is certainly one of the games I've ever played. It definitely gets the award for shortest game I own, as I think I 100% it in an hour. It is dirt cheap and a fairly okay experience, but would I ever recommend it? Ehhhh...

Gameplay:
Super Kiwi 64 is a game inspired by Banjo Kazooie in both its graphics and gameplay. It's a 3D collectathon platformer where you play as a Kiwi with a backpack that can sprout wings for gliding and a propeller to run faster. You can also do a quick dash forward to attack things or grab onto walls. It's all pretty good. I enjoyed the movement mechanics quite a bit.

Though levels are very short, they are designed okay enough with nice variation and a good amount of collectibles in each. There's some really weird sections that had me downright confused though. Overall, the levels are fine but not really worth writing home about.

Presentation:
This is where this game gets interesting. As said before, this game's graphics borrow a lot from Banjo Kazooie. However, the visuals and atmosphere moreso seek to capture the off-putting vibes N64 era games could have. Do I think it succeeds? No. It tries way too hard. There's skeletons in corners. Weird glyphs on the walls. Strange... fetus orb things. Weird towering enemies with black armor. It's all so strange, and there's a huge dissonance between that and the way the game is marketed. It doesn't feel like the game was trying to do some sort of bait-and-switch "kids game but it's actually scary oOoOoOoOoOo" type of thing either. It just lacks subtlety. It almost gave me bad 2010 creepypasta vibes with how weirdly integrated it was. Maybe I'm missing something, I dunno. The only impression the presentation made on me was how much I really did not like it. In short, interesting idea, odd execution.

Conclusion:
Super Kiwi 64 is kind of just a whatever game. Fun controls but meh everything else. It's okay for the price, I guess. I don't think I'd ever strongly recommend it though.

Sweet and short much like the game's price, the level design isn't as sharp as some of the linear outings from Siactro but Kiwi just being really fun to control makes up for it in the end.


Cute little throwback collectathon, give it a go

Great N64 inspired collect-a-thon. Simple and enjoyable in such a way that successfully evokes the era, while not having a lot of the issues that some of those games had back then like a crappy camera or poorly flowing movement. The music also channels a sense of DKC2 style instrumentals to me in the best way possible, except for the spooky levels, which sound like I could've composed them myself. This is probably my favorite N64 platformer inspired indie game so far!

Siactro just keeps dropping really cheap but very fun little platformers. Just like the Toree games are some of the best 1 dollar I spent, this one is one of the best 3 dollars. It's a simple collectathon with pretty basic graphics, only a few levels etc but it understands the fun of these games both in controls and structure.

Super Kiwi 64 absolutely captures the feeling of being a slice of a long lost Nintendo 64 game. The aesthetic and music are nailed but, more importantly, Kiwi is such a well realized mascot in both design and movement that you end up wishing they were in a long running series. Not that everything is perfect, there are a few actions missing sounds in a distracting way, but most other criticisms don’t feel helpful given the scope of the project. If you have any love for the 64 era, you will probably find some love for the Kiwi too.